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View Poll Results: What do you consider "Classic"? | |||
Everquest with no expansions (1999) |
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6 | 10.00% |
Until Kunark (2000) |
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1 | 1.67% |
Until Velious (2000) |
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31 | 51.67% |
Until Luclin (2001) |
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9 | 15.00% |
Until PoP (2002) |
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12 | 20.00% |
Until Ykesha (2003) |
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1 | 1.67% |
Voters: 60. You may not vote on this poll |
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#11
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![]() Yeah AA's were good, I'll give it that. Although, luclin began the killing of the unique vibe to EQ and made it feel like it was just a generic mmo, by first slaughtering the tight knit community/social aspect ie. self porters, bazaar, etc. Then to literally making certain classes obselete. Not to mention the horrible storyline...Point is there were more con's then pro's.
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#12
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![]() Shut the fuck up, you whining little pissant.
Everquest is fun because it is hard. Naked CR's give you a fucking reason not to die. In every new game, if you die, it's not an inconvenience, so you don't struggle to stay alive. If you don't understand that, join the rest of the world in the online sensation by Blizzard, the World of Warcraft. It will be much more suited to your needs. I have a problem with you playing with the new models, because I don't want any retarded screenshots of my character showing up. AA's were cool. That is all.
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#13
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![]() Damnit Chippy don't post when I'm about to post an unquoted reply, making it seem like I'm talking to you. WTF is your problem dude? <3
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#14
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![]() There's my Chippy!
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#15
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![]() Quote:
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#16
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![]() Hasbin always seems pretty angry. I liked luclin too OP.
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#17
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![]() I say "classic EQ" died at velious but the game was fun up through PoP. SSRA raids were fun as fuck as was almost all of PoP raids.
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#18
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![]() ... or is it?
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#19
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![]() I consider Classic to be Vanilla/Kunark/Velious. Luclin was the beginning of the end, as others have pointed out. Things like Nexus, Bazaar, graphic changes (half of which sucked), all impacted the "immersion" factor - of which is what got me hooked on EQ to begin with.
PoP was a great expansion minus PoT/PoK (concept of PoK is kewl minus the damn teleporters - see immersion factor). After that tho, things got crazy. Some expansions were great, others...meh...not so great. I guess my point is that Luclin thru GoD each expansion began to change the feel of the game just a little bit until GoD where I just literally lost interest.
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#20
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![]() People keep saying "the beginning of the end" and it makes me think that there was some patch mid-Luclin that was the final blow to classic EQ. Was it the patch when baz went live? I remember that not going live at release. Personally I liked the original baz. It was a way more fun place to hang out than the tunnel ever was. Remember the little arena it had?
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