![]() |
|
#1
|
||||
|
![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
#2
|
|||||
|
![]() Some possible evidence:
http://web.archive.org/web/200105291...t.asp?id=92632 Quote:
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
#3
|
|||||
|
![]() Quote:
Quote:
-Should spectres aggro socially? That would explain more than 1 coming. The comments don't specify if they are pulling from range with a projectile or aggroing by distance. --If they are social, should they assist other undead, or only other spectres? -Should spectres have a higher aggro radius than other npcs in Oasis? This could also explain more than 1 coming. | ||||
#4
|
||||
|
![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
#5
|
|||
|
![]() A spectre should life tap the closest kos target if rooted.
If you run a spectre over top of someone, it should aggro them like most other undead. See zombies, mummies, skeletons. As Ambrotos wisely pointed out and joined an overall issue, the "search" mode and adding players to its hate list needs a look. Some NPCs have different behaviors of when they add. For instance if I aggro a factioned kos guard and run it past someone else who is kos, it should not attack. A spectre, however, would. If a kos player who is noted hated by a guard sits next to a rooted guard, I believe they should be safe. I realize this is inconvenient for some but the goal here is to emulate a classic everquest server. Maybe seeing these things working will be pleasing in the respect of a classic experience restoration. | ||
Last edited by Nirgon; 08-22-2012 at 10:46 PM..
|
![]() |
|
|