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  #11  
Old 08-28-2025, 11:12 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Ruien [You must be logged in to view images. Log in or Register.]
Self-buffed with Aego I can get about 3800 HP and 1100 AC currently.
Dayum, self buffed + aego I'm sitting at like 2700hp, 725ac. I only have the better EC gear but that's like +1100 extra hp from gear alone.

I've went with a more all around set when it comes to hp/mana/resists but I've been forever debating getting a more resist oriented set and a more HP/mana one but even getting an extra +300hp/mana at the cost of resists feels like a drop in the sea.

And yeah, rez access is everything, you're a lot less daring when you know you're probably going to eat that exp death. Easy to be brave in chardok/velks but it is a different story in the butthole of HS when you have no cleric contact. Dying to like, Brogg knowing you'll have a hell of a corpse retrieval too is also a cold shower on your enchanteering aspirations but it is all part of the game.
Last edited by Goregasmic; 08-28-2025 at 11:16 AM..
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  #12  
Old 08-28-2025, 11:14 AM
Tann Tann is offline
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Originally Posted by Ruien [You must be logged in to view images. Log in or Register.]
I don't know of any other game that implements this particular class as enjoyably or masterfully as is done here.
speaking the true true

WoW borrowed heavily from EQ so its no surprise that Charm/Lull made into that game, though they pale in comparison.
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  #13  
Old 08-28-2025, 11:56 AM
kjs86z2 kjs86z2 is offline
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enchanter is the only class that can solo farm earth staff

enchanter easily #1
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  #14  
Old 08-28-2025, 12:23 PM
Vexenu Vexenu is offline
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Enchanters are a preposterously good solo class due to the OP nature of their spells and the very generous manner in which they are implemented on P1999. To truly convey the power of Enchanters solo versus every other class, it isn't enough to simply rank them #1. That doesn't adequately emphasize the power gulf that separates them from the other classes. You really have to convey it this way:

Solo power rankings:

1) Enchanter
2) None
3) None
4) Shaman
5) None
6) Necro
7) Druid
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  #15  
Old 08-28-2025, 02:12 PM
Goregasmic Goregasmic is offline
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The thing with chanter is slow/haste is percentage based so it scales well while most other classes will see their skill/spells get flat numbers so it doesn't scale as well. Mobs>50 notoriously scale faster than players so when you can charm you get another leg up on other classes.

Add the ability of bypassing content and resetting mobs, every engagement is on your own terms and if you mess up you can just try again.

It is a very fun class but from a balance stand point we could still have done well with like half the tools. Kinda feels like cheating when you get away with stuff you shouldn't have because your spellbook is so stacked. I kind of suspect it is a bit by design though because charming can be quite the double edged sword.
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  #16  
Old 08-28-2025, 02:38 PM
Crede Crede is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
The thing with chanter is slow/haste is percentage based so it scales well while most other classes will see their skill/spells get flat numbers so it doesn't scale as well. Mobs>50 notoriously scale faster than players so when you can charm you get another leg up on other classes.

Add the ability of bypassing content and resetting mobs, every engagement is on your own terms and if you mess up you can just try again.

It is a very fun class but from a balance stand point we could still have done well with like half the tools. Kinda feels like cheating when you get away with stuff you shouldn't have because your spellbook is so stacked. I kind of suspect it is a bit by design though because charming can be quite the double edged sword.
Absolutely no reason enchanters needed C on top of their already ridiculous toolset. Wizards should have gotten it.
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  #17  
Old 08-28-2025, 03:05 PM
Tann Tann is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
It is a very fun class but from a balance stand point we could still have done well with like half the tools.
gotta be careful with that balance thing.. if you go too extreme you'll get the homogenized bullshit we have with modern mmo's where every class is basically the same, the only difference: one class shoots blue fireballs, the other green.

enc gets to be solo gods, buff bots in raids. rogues are ass tier solo, top dps in raids. Thanos would call that balanced.
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  #18  
Old 08-28-2025, 03:19 PM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
gotta be careful with that balance thing.. if you go too extreme you'll get the homogenized bullshit we have with modern mmo's where every class is basically the same, the only difference: one class shoots blue fireballs, the other green.

enc gets to be solo gods, buff bots in raids. rogues are ass tier solo, top dps in raids. Thanos would call that balanced.
only bad enchanters are truly buff bots across the entire raid scene
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  #19  
Old 08-28-2025, 03:36 PM
loramin loramin is offline
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Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Absolutely no reason enchanters needed C on top of their already ridiculous toolset. Wizards should have gotten it.
In classic charm was far, far less powerful (and safe), so Verant giving Enchanters C made perfect sense: classic Enchanters were primarily a group class.

Verant had no way of knowing that Nilbog would greatly reduce the difficulty of charming on his recreation server years later.
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  #20  
Old 08-28-2025, 03:43 PM
shovelquest shovelquest is online now
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Verant had no way of knowing that Nilbog would greatly reduce the difficulty of charming on his recreation server years later.
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