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  #1  
Old 10-17-2017, 02:38 PM
Erati Erati is offline
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Quote:
Originally Posted by Cylock [You must be logged in to view images. Log in or Register.]
https://www.youtube.com/watch?v=6Cfb...=youtu.be&hd=1

What do you guys think of that for custom content?

Basically red server players would zone into one side, and blue server players would zone into the other side. This would be normal CTF rules. The players would get the flag (goblin) and bring it back to their base. Players would also attempt to kill the flag (goblin) carriers and defend their base.

We have also thought of other ideas such as a "plexus" where no flag is involved. Players from each server would zone in and PvP.

Examples: Epidemic vs Aftermath or Apex vs Awakened.
^^^^^^^^^^^ sign me up

-blue player from AW
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  #2  
Old 10-17-2017, 03:57 PM
Beastagoog Beastagoog is offline
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Quote:
Originally Posted by Cylock [You must be logged in to view images. Log in or Register.]
https://www.youtube.com/watch?v=6Cfb...=youtu.be&hd=1

What do you guys think of that for custom content?

Basically red server players would zone into one side, and blue server players would zone into the other side. This would be normal CTF rules. The players would get the flag (goblin) and bring it back to their base. Players would also attempt to kill the flag (goblin) carriers and defend their base.

We have also thought of other ideas such as a "plexus" where no flag is involved. Players from each server would zone in and PvP.

Examples: Epidemic vs Aftermath or Apex vs Awakened.
Hay not a bad idea.
  #3  
Old 10-17-2017, 04:10 PM
Beastagoog Beastagoog is offline
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I always thought that custom content would be additional PvE zones tho, and for the 60's. Consider how endgame stacked the servers are and will be more so once this stuff comes around.

I am not sure if the p99 coding could handle it but some of the raiding code from the PoP era would be sick...Simple things like the Bert fight mechanics where additional mobs spawn mid fight implemented on to custom content.

The raid design mechanics for classic-kunark are very basic and ultimately dull - tank and spank, avoid aoe's spend 30 hours a week clearing ToV for a shot at Vuulak is pretty much it.

The client is Titanium Based so even some of the OoW/GoD mechanics could be used where they really started to introduce raid mechanics.

Not to beat the same drum but through-out red99's history it's only ever had 1 big guild apart from a few spotty bits where in the end everyone just merged into one guild. So if the content is built around blue v red then it's a bad start. Red99 should only be a small consideration as Blue can field 5-6 guilds for such content....and ultimately red99 players will just find a way to shit on it.
Last edited by Beastagoog; 10-17-2017 at 04:16 PM..
  #4  
Old 10-17-2017, 07:47 PM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by Cylock [You must be logged in to view images. Log in or Register.]
https://www.youtube.com/watch?v=6Cfb...=youtu.be&hd=1

What do you guys think of that for custom content?

Basically red server players would zone into one side, and blue server players would zone into the other side. This would be normal CTF rules. The players would get the flag (goblin) and bring it back to their base. Players would also attempt to kill the flag (goblin) carriers and defend their base.

We have also thought of other ideas such as a "plexus" where no flag is involved. Players from each server would zone in and PvP.

Examples: Epidemic vs Aftermath or Apex vs Awakened.
Hell yes Cylock make it be so
  #5  
Old 10-17-2017, 08:40 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by Cylock [You must be logged in to view images. Log in or Register.]
https://www.youtube.com/watch?v=6Cfb...=youtu.be&hd=1

What do you guys think of that for custom content?

Basically red server players would zone into one side, and blue server players would zone into the other side. This would be normal CTF rules. The players would get the flag (goblin) and bring it back to their base. Players would also attempt to kill the flag (goblin) carriers and defend their base.

We have also thought of other ideas such as a "plexus" where no flag is involved. Players from each server would zone in and PvP.

Examples: Epidemic vs Aftermath or Apex vs Awakened.
I just hope all parties would be man enough to participate.

Its just for fun.
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  #6  
Old 10-17-2017, 09:00 PM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
I just hope all parties would be man enough to participate.

Its just for fun.
Man enough? Did you just assume my identity?
  #7  
Old 10-18-2017, 02:43 AM
Damn Damn is offline
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Quote:
Originally Posted by Cylock [You must be logged in to view images. Log in or Register.]
https://www.youtube.com/watch?v=6Cfb...=youtu.be&hd=1

What do you guys think of that for custom content?

Basically red server players would zone into one side, and blue server players would zone into the other side. This would be normal CTF rules. The players would get the flag (goblin) and bring it back to their base. Players would also attempt to kill the flag (goblin) carriers and defend their base.

We have also thought of other ideas such as a "plexus" where no flag is involved. Players from each server would zone in and PvP.

Examples: Epidemic vs Aftermath or Apex vs Awakened.
This actually sounds like alot of fun
  #8  
Old 10-18-2017, 03:42 AM
branamil branamil is offline
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Here’s an easy way to add more content to the game.

Reset the sleeper.
  #9  
Old 10-18-2017, 04:24 AM
Ragnaros Ragnaros is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
Here’s an easy way to add more content to the game.

Reset the sleeper.
That would only cater to one group of people.
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  #10  
Old 10-18-2017, 04:48 AM
Izmael Izmael is offline
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Quote:
Originally Posted by Ragnaros [You must be logged in to view images. Log in or Register.]
That would only cater to one group of people.
Which would be like 99% of the total player base though.
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