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  #11  
Old 05-03-2011, 12:53 PM
Volsic Volsic is offline
Aviak


Join Date: Jan 2011
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Originally Posted by Hexsis [You must be logged in to view images. Log in or Register.]
Im having a hard time wrapping my brain around this skill being instant in live...i distinctly remember clicking intimidate/instill doubt and a good 6 seconds later or so AFTER the graphic was done would the skill either work or fail, and get the message saying so. I cant find any forums or confirmation of this. Am i going crazy?
No, this is perfectly accurate. There was a significant delay before the kick fired, and if the kick didn't land (which is often didn't, as we don't have any kick skill) then the fear didn't proc. I haven't tried it on here yet, but if it is instant, it's wrong.
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  #12  
Old 05-04-2011, 06:42 AM
Reptak Reptak is offline
Kobold


Join Date: Dec 2010
Posts: 106
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Yeah. It's very different' than live. As mentioned many times before, the check was at the end of the animation with a kick.

Also, on live, you could skill up on anything you could target, even if it was across the zone. I used to run around and ID stuff when traveling from zone to zone. As I was running, I would just make sure to have something else targeted besides myself and mash intimidate.

Skilling up really shouldn't be an issue, however. It skills very fast.
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  #13  
Old 05-04-2011, 10:00 AM
Aadill Aadill is offline
Planar Protector

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Right now the skill acts as though it's a spell with a resist. In trouble? Press intimidate! It used to require the whole animation and then they would fear making it not instant and unreliable.
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  #14  
Old 05-04-2011, 12:02 PM
Bruman Bruman is offline
Sarnak


Join Date: May 2010
Posts: 456
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Anyone else have vague memories of even skilling up on corpses?

I definitely remember it not "casting" until the kick, which you could miss. I've been seeing resists some now too, but I don't remember if that was like on live or not.
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Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
Truth.
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  #15  
Old 05-04-2011, 12:55 PM
Aadill Aadill is offline
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You could skill up on anything you could target.

You didn't have to be in range.

Resists only existed if it were immune or it just didn't work (You're not scaring anyone).
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  #16  
Old 05-04-2011, 12:58 PM
apio apio is offline
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Join Date: May 2010
Location: Spain
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i can confirm it worked on corpses, also worked on any PCs and their pets, regardless of distance. It also worked on the boat !

and as far as skill ups go, since it didn't have to be successfull to skill up (like when you would be doing it on a mob half across the zone, or a pet, or a player) it would skill up based on USE, regardless of what you were using it on.


HERE on p99: best bet is to go to a city, use it on red guards, it will never work, so you can skill up all the way on that. or find any other non-kos mob thats yellow/red to you.
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