Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-29-2016, 06:05 PM
Atmas Atmas is offline
Planar Protector


Join Date: Jun 2011
Location: In the bushes outside your window
Posts: 1,009
Default

VP was much harder than NToV relative to the time it was released. Sony or whoever it was then said they would never again release such difficult content. Obviously over the years we created a bunch of tactics to somewhat gimp it, but as it was intended it was crazy stuff. Those splitting wurms that AoE for 500 are horrendous. Only being able to zone out on a pad that is under a dragon, bleckkk.
__________________
60 Wixxor - Atmas
60 Paladin - Opmeter
54 Rogue - Ories
Some other toons
Formerly of TZ
  #2  
Old 08-30-2016, 11:45 AM
Alanus Alanus is offline
Sarnak

Alanus's Avatar

Join Date: Feb 2013
Posts: 429
Default

Quote:
Originally Posted by Atmas [You must be logged in to view images. Log in or Register.]
VP was much harder than NToV relative to the time it was released. Sony or whoever it was then said they would never again release such difficult content.
And then they made Tacvi, which was tuned for a level cap of 70 and not 65 (despite being released with a cap of 65). Tunat was a nightmare
  #3  
Old 08-29-2016, 11:07 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

And it would be way more fun if Hoshkar could be pulled off by 10-12 people, given his AE was actually resistable with proper resists.

As it stands, the Hoshkar/Zlexak, and Nexona AEs are damn near unresistable even with 255 resists. Which is wrong.

All-or-nothing AEs should resist at a higher rate than those which have a potential for partial resists. Furthermore these AEs very likely have non-classic resist modifiers (or lure checks) which they did not have until after the resist revamp in Luclin, which allowed you to buff up to 500 resists.
  #4  
Old 08-29-2016, 04:13 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Hosh/Zlexak AE still really hard to resist on Phinny. It's got a -150 resist adjust after all.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #5  
Old 08-29-2016, 04:17 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Hosh/Zlexak AE still really hard to resist on Phinny. It's got a -150 resist adjust after all.
Try again when you're rolling in Vex Thal gear. The resists on that stuff surpasses even PoTime.

With decent resists and a bard you should resist most all of those AEs at cap on Phinigel. Druushk is actually the most difficult fight due to the AE being allowed to partial hit.
  #6  
Old 08-29-2016, 05:01 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Some nerds love the racing. Other nerds don't want to race and just want to kill dragons.

To each their own.

But every nerd on the planet thinks huge variance is dumb. 1 hour variance would be more than enough to do the job it needs to do.

But they're never going to reduce it because ??? I've not heard a good logical argument for keeping 16 hour variance.
  #7  
Old 08-30-2016, 12:28 AM
kaev kaev is offline
Planar Protector


Join Date: Sep 2011
Posts: 1,909
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
...
But every nerd on the planet thinks huge variance is dumb. 1 hour variance would be more than enough to do the job it needs to do.

But they're never going to reduce it because ??? I've not heard a good logical argument for keeping 16 hour variance.
My hypothesis is that our dear overlord is trolling the raiders who insist on making much of the raid game here such a toxic swamp.
__________________
crabby old man playing 4000 year old goblin sim
  #8  
Old 08-29-2016, 05:26 PM
Cecily Cecily is online now
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,834
Default

I'm actually in favor of huge variance, we don't have huge variance atm.
  #9  
Old 08-30-2016, 04:41 PM
Nitsude Nitsude is offline
Kobold

Nitsude's Avatar

Join Date: Jun 2014
Posts: 146
Default

Quote:
Originally Posted by Kinaki [You must be logged in to view images. Log in or Register.]
48+ hour variance please. Would help kill off a lot of this contrived racing BS.
Switch variance and set respawn time. Every major raid target goes into window 16 hours after death with 3-7 day variance.
__________________
[60 High Priest] Nitsuu (Halfling) member of <Venerate>
The A-Team (Member) Project1999 - 2014
The Faceless Order (Leader) EQ Test Server - 2012-2014
Addiction (Officer) EQ Mayong - 2009-2010
Wudan (Member) EQ Rallos Zek - 2003-2004
Elven Crusaders (Officer) EQ Rallos Zek - 2000-2003
  #10  
Old 08-30-2016, 04:49 PM
ruidian ruidian is offline
Orc


Join Date: Mar 2012
Posts: 41
Default

Quote:
Originally Posted by Nitsude [You must be logged in to view images. Log in or Register.]
Switch variance and set respawn time. Every major raid target goes into window 16 hours after death with 3-7 day variance.
And this.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:36 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.