#11
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Quote:
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#12
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Recharging was nerfed in Luclin mostly due to using rez staff to skip clearing VT. It's clearly an exploit but wasn't widely known about until Luclin.
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#13
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#14
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do not pin mobs in the wall's or corners and do not clear the trash mobs before the big boss, just fight them all at the same time. Stop exploiting mechanics, you dirty cheaters, gawd :/
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#15
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Even GMs on Live condoned its use, so I don't think it fits being an exploit.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#16
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It's been adjusted as seen fit on this server vs live. Example: Ivandry's Hoop
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Matalus
Matalus So good he signs it twice. | ||
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#17
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Quote:
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Dannyl/Figher (retired)
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#18
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Quote:
It also means that raidings guilds have to be run like a business exploiting limited server resources, the guilds need to have a system for making platinum to fund their recharge sessions.... Some fights are impossible without heal potions... Guilds have to budget which fights they choose to pick with what numbers too. You can't run yourself out of money by engaging in fights that cost you 100k to recharge your members for and only give you one sleepers tomb key (like sontolak)....or let your guild burn 50k on AoW when you probably won't get there with 50 people | |||
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#19
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To me half of what EQ is all about is being able to do stuff the devs didn't intend for you to do with use of 'cleaver game mechanics' Aside from it being a grind and difficult MMO what also sets it apart is the jankiness. To me it's part of the charm.
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#20
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So how do you recharge items?
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