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#11
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TMO was utterly useless.
Tooti was a fucking boss, though.
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Wind/Piece
'Making you disappear quicker than a pushbike in Erudin' | ||
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#12
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On blue you can hit a point to where you don't need more members to down content and it is how efficient/mobile your guild can be. This allows you to be exclusive and beat out your competition by being bigger nerds and poopsocking more.
On Red everyone knows the timers and the team that shows up with more people win. People jump ship in fear that the team they are on is the smaller one so competition is short lived in the slight chance there is competition at all. The only people left in competing guilds have this illusion that losing every time they log in is an honorable way to play this 17 year old video game because they refuse to play the only way a server with this population and set up will ever be. You either join the zerg, quit the server, or log in and find something to do besides progressing your character. | ||
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#13
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Taking on a guild like Empire during a time when its leadership and membership had a high interest level in the box would be hard enough on any server. But it was impossible on a server with only 300 active people.
Half the active population was in Empire. About 1/4 were long-time established crews that would never and could never work together. The other 1/4 comprised 50 randoms (mostly casual) and about 15-20 old school TMO, most of which were not even 60 when velious hit. TMO might have hit 35 people on day 1 of velious. Red just did not have a population to recruit from.
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Red: Fael - 60 Monk / Slogre - 60 Sham / Dolic - 57 Bard / Dolik - 47 Rogue
Blue: Dolic - 60 Bard / Dolik- 60 Monk / Mazzarin - 60 Wizard / Fael 60 Necro / Kaylen - 60 Paladin | ||
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#14
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Also, what Hippo said.
__________________
Red: Fael - 60 Monk / Slogre - 60 Sham / Dolic - 57 Bard / Dolik - 47 Rogue
Blue: Dolic - 60 Bard / Dolik- 60 Monk / Mazzarin - 60 Wizard / Fael 60 Necro / Kaylen - 60 Paladin | ||
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#15
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so this is the weekly make excuses for tmo thread?
tbqh they alienated their best and most dedicated players with consistently poor decisions. that's coming from the first red player to join tmo, first 60 in tmo, biggest recruiter outside of sickpuppy and #1 attendance player in the guild. | ||
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#16
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Definitely, if they only listened to you and their other dedicated players, then they would have won the box. Smoke much?
__________________
Red: Fael - 60 Monk / Slogre - 60 Sham / Dolic - 57 Bard / Dolik - 47 Rogue
Blue: Dolic - 60 Bard / Dolik- 60 Monk / Mazzarin - 60 Wizard / Fael 60 Necro / Kaylen - 60 Paladin | ||
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#17
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Quote:
The only fair way to rate the number one guilds is by how fair they seem to be to their players. With this server setup they really don't have to be fair at all and there is little that is going to happen to them if they cheat players out of loot. Nihilum/Empire were relatively fair to their casuals compared to what they could have done. This server is a social casual mmo. If you want to compete and be the best find another game or server. | |||
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#18
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literally the turning point of TMO on red is when they kicked agatha for spliting the red vets off to go take down targets that where important instead of doing velious content with lvl 52 in rags TMO members.
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#19
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Quote:
Like here's an example of how many fucks they gave: I was making half the loot decisions in secret towards the end of the guild because no officers except darkdeath would even bother to show up and the ones who did were too drunk to care. Yes that's right me, Anime, one of the biggest fucktards on the server. | |||
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#20
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like dude they didn't even carry pumice stones
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