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  #1  
Old 09-10-2015, 04:49 AM
Buhbuh Buhbuh is offline
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Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
BUMP

This zone is almost wholly unplayable for our Australian crew of players. I'm west coast, and lately I've had to try three times each time I want to log into this zone to actually make it in. It takes double the time to load in and the initial lag after just zoning in takes about 8-10 seconds in order to get control of your own toon.

It's also very, very problematic in PvP trying to zone into an already established force at the entrance. The last PvP engagement we had here, a 7v7, resulted in four of us linkdead sitting there at the zone in. All four died.

It also is the only zone that produces unusual lag for our most stable internet connections.

Whatever classic features you have going on in this zone need to be re-evaluated for the sake of quality of life/ playability.
Australians don't zone into DN anymore. I used to be able to play there, but now I chain crash and can't login or zone in there anymore. I have other people log in my toons to get out, as do players with higher ping. My ping isn't even especially high (130s), but I still can't get in.
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  #2  
Old 09-11-2015, 12:41 PM
jpetrick jpetrick is offline
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Maybe the best solution is to just have the zone reset itself every few days to stop the build up of trash mobs. If on live the server went down weekly then I doubt this issue was as common.
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  #3  
Old 09-11-2015, 01:42 AM
Gardur Gardur is offline
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Have a guildy playing from England that cant zone into DN either. When zoning back and forth in Pvp people will dc/crashloop causing deaths.
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  #4  
Old 09-11-2015, 02:49 AM
Llodd Llodd is offline
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Haynar already commented in the original thread that they dont despawn https://www.project1999.com/forums/s...d.php?t=207332.

Can't see it getting changed unless you can find overwhelming evidence. Perhaps some of you that can zone in should go in and kill the mobs as a workaround ?
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  #5  
Old 09-11-2015, 05:02 PM
Freakish Freakish is offline
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Depopping the zone can alter things such as vaniki spawn. I would suggest something like have traps despawm after x amount of days at a very long despawn time. Something like 7-14 days. A small concession from classic in order to keep zone stability.

Or change hp to where they have the hp they had on live. I believe it was 2-4k on live.
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  #6  
Old 09-11-2015, 05:34 PM
Buhbuh Buhbuh is offline
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I mean that's fine if it's a deal w/it #shades issue, but many people with ping above 120 can't zone in.
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  #7  
Old 09-11-2015, 05:48 PM
Colgate Colgate is offline
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this likely wasn't an issue on live because there were far more frequent server resets

here we go up to months at a time

after like 3 weeks it becomes unplayable for most people who don't live on the east coast US

i average around 75-85ms latency when i play, and when i try to zone into DN these days, my game locks up for about 10 seconds before i can even move, and there are still large lag spikes when i move around

tower of frozen shadow is also like this, not sure why
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  #8  
Old 09-11-2015, 07:53 PM
Ragefire Ragefire is offline
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I had two characters stuck in dragon necropolis for two days before I was able to get a friend to log them each on and zone out. I am west coast ping ~110ish, friend was east coast, assuming much lower... if that helps.
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  #9  
Old 09-12-2015, 04:06 AM
Llodd Llodd is offline
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Quote:
Originally Posted by Ragefire [You must be logged in to view images. Log in or Register.]
I had two characters stuck in dragon necropolis for two days before I was able to get a friend to log them each on and zone out. I am west coast ping ~110ish, friend was east coast, assuming much lower... if that helps.
Which server?
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  #10  
Old 09-12-2015, 10:15 AM
Ragefire Ragefire is offline
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Quote:
Originally Posted by Llodd [You must be logged in to view images. Log in or Register.]
Which server?
Red server
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