Project 1999

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-   -   NPC Spawn Issue: Dragon Necropolis Trap Mobs (/forums/showthread.php?t=207332)

Colgate 08-17-2015 04:44 PM

Dragon Necropolis Trap Mobs
 
never despawn, nor do they return to their spawn point when de-aggroed

eventually the zone will just get super laggy when people spawn trap mobs and don't kill them

Destron 08-17-2015 09:33 PM

Needs to be fixed. Spiders stay tied to the constructs as well. Making it impossible to zone in with a construct and 3 spiders camping the zone in.

maximum 08-17-2015 09:45 PM

http://www.project1999.com/forums/sh...d.php?t=203090

nilbog 08-18-2015 02:33 PM

https://www.project1999.com/forums/s...d.php?t=187197

Colgate 08-25-2015 11:11 PM

Quote:

Originally Posted by nilbog (Post 2014893)

since most people don't kill the trap-triggered mobs that they spawn, the zone ends up getting so laggy that a lot of people can't zone in without crashing, and those who do get a massive lagspike that can last up to 15 seconds

classic? maybe

potentially game ruining? yes

Danth 08-25-2015 11:57 PM

Optionally it's rather amusing when some enterprising individual deliberately parks 15 or 20 tramp mobs at zone in so as to keep the zone more or less to himself

Danth

Ciroco 09-01-2015 01:36 AM

On a related note, trap mobs are way too hard and should not be destroying groups the way they currently are. Swarm beetles are currently hitting for 136 max and have standard DN mob HP.

From the actual Zam mob entry http://everquest.allakhazam.com/db/npc.html?id=5437:

"These little things appear as the result of traps. Usually you get 6 to 10 of them at once.

With about 2000 hp each, they hit for 30 to 60."

A user's comment:

"These things are level 50. yet only hit for 50-80
and have 2,000 HP dear god."

There is also comment saying that they hit for 137, but it's from 2008.

Additional source http://www.eqcleric.com/threads/6521-Dragon-Necropolis (2004):

"They only have about 2k hp, but the buggers hit fast. "

Colgate 09-08-2015 09:40 PM

bump, several people can't even zone in to dragon necropolis, and end up being stuck in a crash loop every time they attempt to log in, requiring someone else to log in their character to get them out

Efwan 09-09-2015 10:14 PM

Quote:

Originally Posted by Colgate (Post 2039981)
bump, several people can't even zone in to dragon necropolis, and end up being stuck in a crash loop every time they attempt to log in, requiring someone else to log in their character to get them out

Bump, had this issue last night aswell, very frustrating. Not sure if it's because of the trap mobs or something else but definitely needs looking at.

Colgate 09-09-2015 10:25 PM

the longer the zone has been up since the most recent server reset, the laggier it gets due to more and more trap mobs being spawned but not killed


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