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#2
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They may not have time to track down all the classic stats for Pre-upgrade NTOV and Velious.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#3
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Quote:
https://docs.google.com/spreadsheet/...2c&usp=sharing My greatest prize is already achieved: Blade of Carnage sucks and will forever on P99. [You must be logged in to view images. Log in or Register.] | |||
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#4
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Quote:
Vindi BP sucking, Tormax Belt being pretty bad also, Velketors loot all got minor boosts from what I saw. Plus some others. The Iron Scroll of War being Expendable makes me a very happy panda [You must be logged in to view images. Log in or Register.].
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#5
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Everything from Velious raids got buffed, some more than once. I recall one patch that revamped NToV loot to the degree that they were entirely different items in some cases, different slots/classes.
Velious was kinda a disaster at first, that's why I was hoping to hear some sort of official response. However, I'll just trust the system.
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alksley <rampage> / <awakened> / <TSS>
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#6
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Zeriphras dagger of blood Mrylokars dagger of vengeance It should be possible to get all 3 and wear all 3 - primary secondary range. Who knows which incarnations will make it to p99 velious | |||
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#7
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I have not played beta, or researched much on velious release and timeline of patch fixes from live, but I do know that from a work flow perspective, it would be INSANELY smart to work through and launch with fixes for the unintended bugs that SoE/Verant launched SoV with. Especially since they had an extra few months of runway due to the delay of the our velious release.
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#8
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'Unintended bugs' isn't really an accurate term to use here. It was more like, figuring things out. Polishing. There was a massive overhaul of the combat system immediately prior to Luclin release, that changed everything. The number of changes in the month or two immediately prior to and following Luclin release were dramatic.
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alksley <rampage> / <awakened> / <TSS>
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