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| View Poll Results: What Made Classic EQ Great? | |||
| It was the UI, the content was insignificant |
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3 | 3.45% |
| Content made classic great, the UI held it back |
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43 | 49.43% |
| Both: Classic would be worse if either the content or UI was un-classic |
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22 | 25.29% |
| Bush Towers! |
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19 | 21.84% |
| Voters: 87. You may not vote on this poll | |||
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#1
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#2
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Quote:
But for warriors that do tradeskills they can't really use much that +intelligence armor is awesome! [You must be logged in to view images. Log in or Register.]
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#3
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I like the classic UI for the same reason I wouldn't retrofit a vintage car with iPod integration.
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#4
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Not knowing a damn thing about the game.
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#5
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The cinnamon swirls in every bite
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#6
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UI was the least fun part of an extremely fun game. The fun came from not knowing what was around the next corner, other than information shared from player to player. (until everlore anyway) Feeling like a bad ass because you had figured out the Paw of Opolla quest or Bone Bladed Claymore and had newbs flocking to you at T1.
Oh yeah, not much lawyering at all. | ||
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#7
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What made classic great is different for different people.
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#8
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I would like to have a Dollar for every time I died in the first year I played EQ. Wow, I remember myself as a Cleric, and a Paladin friend I met, which we played together for years, we died like 12 times in one day in Oasis of Marr. It was crazy. [You must be logged in to view images. Log in or Register.]
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#9
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It was great because it was made in complete ignorance. You can never recreate that.
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#10
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What other game could you spend 8 hours a day grinding experience and gain 1/4 of a level
__________________
Lootenant Dan <Hierophant>
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