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View Poll Results: Add nameplates to Skel illu?
yes 70 72.92%
no 26 27.08%
Voters: 96. You may not vote on this poll

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  #11  
Old 10-24-2014, 12:38 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
Golem wands soulfires trak teeth ect were modified despite being classic. We no longer have to med with our spell book in our face and have UI's that don't restrict us to the 8 inches of actual game display.

at times we've away from classic even if some don't want to realize it, and it was an improvement to gameplay.
you realize the stated goal of the dev's here IS to put the spellbook and classic UI in right?
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  #12  
Old 10-24-2014, 12:40 PM
lite lite is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
you realize the stated goal of the dev's here IS to put the spellbook and classic UI in right?
I was not aware of that. What's stopping them ? Also under what premise were soulfires golem wands trak teeth changed despite being classic ?
  #13  
Old 10-24-2014, 12:43 PM
RoguePhantom RoguePhantom is offline
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Originally Posted by lite [You must be logged in to view images. Log in or Register.]
I was not aware of that. What's stopping them ? Also under what premise were soulfires golem wands trak teeth changed despite being classic ?
Because they broke the game. Unresistable lifetap and insta cast CH by any class is balance breaking.

Skele illusion just shows who is a moron and doesn't listen to called targets, have /target or /assist keys

AKA, all of your 'friends'.
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  #14  
Old 10-24-2014, 12:47 PM
heartbrand heartbrand is offline
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nilbog nilbog is offline
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Quote:
Originally Posted by Alecta View Post
Yeup, Blue has the rule set to a different value, enabling it.

As for why, that's before my time & above my pay grade. I believe it had something to do with people getting used to it since they added the 'feature/nerf' after blue was well established.

I agree that there should be consistency in things like that across the servers, but ultimately it's up to Rog / Nilbog.
I'd like for it to be enabled on blue, timeline appropriately.

I'd also like a spellbook medding implementation until 35, for both servers.
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  #15  
Old 10-24-2014, 12:48 PM
heartbrand heartbrand is offline
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you cant quote old posts but the last two sentences "i'd" is nilbog
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  #16  
Old 10-24-2014, 12:51 PM
Eslade Eslade is offline
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Classic ui is pretty much impossible without changing to an older client like the trilogy client.
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  #17  
Old 10-24-2014, 12:52 PM
lite lite is offline
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Originally Posted by RoguePhantom [You must be logged in to view images. Log in or Register.]
Because they broke the game. Unresistable lifetap and insta cast CH by any class is balance breaking.

Skele illusion just shows who is a moron and doesn't listen to called targets, have /target or /assist keys

AKA, all of your 'friends'.
yup, you hit the nail right on the head.

Disregard thread. Those who are aware of the extreme detriment of this item are more concerned with trolling then getting changes on a feature they know is shitty, and the rest of responses will be from people who don't play. In addition to that, no offense to the staff but I don't think unless they actively play they will have the point of reference to see why this is a tremendously valid argument.

I could care less, I have an AoN, so do most of my buds, and I feel pretty damn good about my /stick abilities.

Was just thinking back to how annoying it was when dealing with Nihilum when we had practically no AoN's and people like hectorchrist could just vanish and live because of one click. New rival guilds can't relate since Nilly toons brought AoN's with them, which is fine.

Red is not prepared to embrace improvement and I should have known better.

see u in kc !
  #18  
Old 10-24-2014, 12:52 PM
Mac Drettj Mac Drettj is offline
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  #19  
Old 10-24-2014, 12:54 PM
Crazycloud Crazycloud is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
Golem wands soulfires trak teeth ect were modified despite being classic. We no longer have to med with our spell book in our face and have UI's that don't restrict us to the 8 inches of actual game display.

at times we've away from classic even if some don't want to realize it, and it was an improvement to gameplay.
Yeah, the difference between that tho is live had over 1k people playing so you wouldn't see the same people with trak tooth over and over again.

Here on a 200 pop you can easily farm them or any other item you mentioned. But yes i see your point.
  #20  
Old 10-24-2014, 12:56 PM
lite lite is offline
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Quote:
Originally Posted by Crazycloud [You must be logged in to view images. Log in or Register.]
Yeah, the difference between that tho is live had over 1k people playing so you wouldn't see the same people with trak tooth over and over again.

Here on a 200 pop you can easily farm them or any other item you mentioned. But yes i see your point.
It kind of ties right into another very good point, which is.. The population and timeline of this server have made it a very different environment from that of classic, and the ruleset should mold itself accordingly, which is why those changes were fantastic despite not being classic. With the exception of a few nilly, I don't think a single person cried about it being classic.
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