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  #11  
Old 12-02-2016, 02:49 PM
Ikon Ikon is offline
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Quote:
Originally Posted by vouss [You must be logged in to view images. Log in or Register.]
working as intended move to resolved please
Not working as in classic though and thats what this server is about, classic vanilla, kunark and velious. If a dev pops in and says they have no plans to change it then I'll move, or if you can link a post to that effect. Otherwise I'll leave it and perhaps theý'll give it another look. Especially if there will be a green server it'd be a shame not to have the core classic elements and this is a core classic mechanic for kunark and vel.
Last edited by Ikon; 12-02-2016 at 02:53 PM..
  #12  
Old 01-04-2017, 04:56 PM
Daldaen Daldaen is offline
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This will be the 2017 bug post of the year. You heard it here first. Haynar doing big things.
  #13  
Old 01-04-2017, 06:05 PM
Ikon Ikon is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
This will be the 2017 bug post of the year. You heard it here first. Haynar doing big things.
Yay.
  #14  
Old 01-04-2017, 06:09 PM
Haynar Haynar is offline
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Yep. Should be doable soon.

This may be up there at top of my list.
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  #15  
Old 01-04-2017, 06:26 PM
Ikon Ikon is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Yep. Should be doable soon.

This may be up there at top of my list.
I love you.

P.S Corpses are still 7 days regardless of whether your online or not. Online decay was -7 hours of the 7 days per 1 hour online. 7 days if not online. [You must be logged in to view images. Log in or Register.]
Last edited by Ikon; 01-04-2017 at 06:29 PM..
  #16  
Old 01-04-2017, 06:41 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
I love you.

P.S Corpses are still 7 days regardless of whether your online or not. Online decay was -7 hours of the 7 days per 1 hour online. 7 days if not online. [You must be logged in to view images. Log in or Register.]
I have not worked on that part of code. Not sure.

H
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  #17  
Old 01-04-2017, 08:27 PM
Crom Crom is offline
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how would this work if I put a snare or a dot on a mob..as long as the effect is on it should keep the aggro even with lazy since else I could just super dot a summoning mob , gate out of range wait till mob is dead and just finish it since this lazy thing would prevent a mob from attacking/summoning me or ?
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  #18  
Old 01-04-2017, 08:36 PM
Daldaen Daldaen is offline
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It is almost impossible to outdistance a mob 600' in less than the 10s summon refresh.

The only scenario I can think of is gating across a zone. In which case I believe the de-aggro/forget would occur. It would be as though the mob is unaggroed and go into fast-regen mode.
  #19  
Old 01-04-2017, 09:15 PM
Raev Raev is offline
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The funniest part about this will be A/A trying to resurrect train pulls. There is absolutely no way that anyone will accept actually clearing. 600 units is quite a bit, and I'm guessing that the solution will involve a lot of POM bound Necromancers with DA and TL boxes.
  #20  
Old 01-04-2017, 09:32 PM
Caiu Caiu is offline
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600 units is the distance from Aary to the eashen steps roughly. No this will not be hard to defeat at all until the removal of binding in ToV. Please implement both changes at the same time for an actual challenge.
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