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  #11  
Old 06-07-2013, 07:22 PM
Asap Asap is offline
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Lol @ that gif, Swish.

Who are we kiddin, hybrid penalties blow. I tried leveling up a Shadowknight and during the entire time playing them I imagined how long it's going to take getting through the hell levels. 54 and 59, no thanks.
  #12  
Old 06-07-2013, 08:15 PM
Cippofra Cippofra is offline
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Don't think the penalties are really that big of a deal. Didn't notice anything leveling an iksar monk vs a human monk. Besides, anyone who's going to bitch about someone with high penalties joining your group is most definitely not the kind of person that will be beneficial to your group in the first place.
  #13  
Old 06-07-2013, 08:56 PM
TarukShmaruk TarukShmaruk is offline
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Quote:
Originally Posted by Cippofra [You must be logged in to view images. Log in or Register.]
Don't think the penalties are really that big of a deal. Didn't notice anything leveling an iksar monk vs a human monk. Besides, anyone who's going to bitch about someone with high penalties joining your group is most definitely not the kind of person that will be beneficial to your group in the first place.
Rangers are already weak and the 40% xp penalty that hits the whole group sucks bad.

I am surprised there is so much resistance to the idea of putting in something that's coming anyway, but is really just held up by development in progress.

If Velious were done, we'd have it today, but it's not so we hold up a really great change that benefits everyone and the community?
  #14  
Old 06-07-2013, 09:19 PM
Cippofra Cippofra is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
Rangers are already weak and the 40% xp penalty that hits the whole group sucks bad.

I am surprised there is so much resistance to the idea of putting in something that's coming anyway, but is really just held up by development in progress.

If Velious were done, we'd have it today, but it's not so we hold up a really great change that benefits everyone and the community?
IMO it really does kind of make sense. In velious classes have better balance. Warriors dont need top of the server raid gear just to hold aggro. But until then, this was Verant's fix to some very unbalanced tanking at lower levels. As for rangers....well, fact is no one really cares.

Also just have to take into account the fact that warriors cant solo. Hybrids can all solo easy enough if they find the right zone.
Last edited by Cippofra; 06-07-2013 at 09:39 PM..
  #15  
Old 06-07-2013, 09:50 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
Yes, it's classic.

It's also really dumb, and hurts people grouping with hybrids just as much as it penalizes hybrids themselves.

If there was any candidate for early release, wouldn't removing hybrid XP penalties be just that?
What would really help would be exp bonus pots. +.5 increments. Make them so they stack, but with each new potion the effect gets halved. They could drop off of mobs created on the fly, by gm's ready to take your visa #.

Choice, that is all we demand. Just like in real life, the game should vary based on your ability to pay.

Also, res pets. You should be able to buy a pet that is summoned whrn you die and rezzes you.

Also, instanced dungeons.
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  #16  
Old 06-07-2013, 09:52 PM
TarukShmaruk TarukShmaruk is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
What would really help would be exp bonus pots. +.5 increments. Make them so they stack, but with each new potion the effect gets halved. They could drop off of mobs created on the fly, by gm's ready to take your visa #.

Choice, that is all we demand. Just like in real life, the game should vary based on your ability to pay.

Also, res pets. You should be able to buy a pet that is summoned whrn you die and rezzes you.

Also, instanced dungeons.
Yeah except the hybrid penalty is being removed when Velious hits so your snarky argument is irrelevant and contributes nothing to the discussion. It's not like I'm suggesting AAs or augments here.
  #17  
Old 06-08-2013, 02:33 AM
Ciroco Ciroco is offline
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Quote:
Originally Posted by Cippofra [You must be logged in to view images. Log in or Register.]
Also just have to take into account the fact that warriors cant solo. Hybrids can all solo easy enough if they find the right zone.
When you figure out what zone it is that Rangers can solo easily in, let me know.
  #18  
Old 06-08-2013, 10:56 AM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Ciroco [You must be logged in to view images. Log in or Register.]
When you figure out what zone it is that Rangers can solo easily in, let me know.
Yeah, I want to know that one also. [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]
  #19  
Old 06-08-2013, 11:01 AM
webrunner5 webrunner5 is offline
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[QUOTE=kaev;986974 Consider the amazing strategy of removing the opportunity to obtain some valuable non-transferable advantage like the Guise of the Deceiver or the option of binding yourself in the firepot room, but not removing the advantage(s) from the characters who have them, and then whining about players selling accounts. Wow. Just wow. It is very difficult to find words to describe the astonishing lack of awareness of common and easily predictable human behavior presented there:QUOTE]

Yeah, nobody seems to bitch about that being " Not Classic" that has them. This is a smart person. [You must be logged in to view images. Log in or Register.]
  #20  
Old 06-08-2013, 12:32 PM
SCB SCB is offline
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As one of the two rangers that was in Taruk's group, I feel that I can confirm that we weren't weak, and that the xp penalty wasn't a big deal.

The real problem was that he was a 15 in a group with 20s, imo.
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