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Old 07-02-2014, 07:35 AM
Ikonoclastia Ikonoclastia is offline
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Lol WoW kiddie ^^
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Old 07-02-2014, 08:20 AM
radditsu radditsu is offline
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Seb trains. City of mist trains. Trak teeth trains. KC trains. Velk trains.

Explain them if range was so low?
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  #3  
Old 07-02-2014, 09:58 AM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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I played classic extensively and I don't remember lazy agro AT ALL.

In fact, it's pretty well seared into my mind that NOTHING will drop agro from you unless you zone. To read upthread that people avoided casters in kites because they would drop agro is plain wrong.

Take it from someone who spent lots of 1999-2003 running: agro had no distance checks.
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  #4  
Old 07-02-2014, 10:32 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
I played classic extensively and I don't remember lazy agro AT ALL.

In fact, it's pretty well seared into my mind that NOTHING will drop agro from you unless you zone. To read upthread that people avoided casters in kites because they would drop agro is plain wrong.

Take it from someone who spent lots of 1999-2003 running: agro had no distance checks.
A couple of points. First, you never ran fast enough.

Second, the mob wouldn't 'drop aggro'. In Kunark, the mob simply stops chasing you if you manage to get ahead by a specific distance, but it doesn't forget. If you get close to the mob again, it will resume chasing you.
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Old 07-02-2014, 10:45 AM
Glenzig Glenzig is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
A couple of points. First, you never ran fast enough.

Second, the mob wouldn't 'drop aggro'. In Kunark, the mob simply stops chasing you if you manage to get ahead by a specific distance, but it doesn't forget. If you get close to the mob again, it will resume chasing you.
I honestly remember all the way up to at least Velious timeline that even with SoW, a mob would never deaggro due to any distance created between it and you in a zone. You could run a mob from one end of a zone to the other no matter the size of the zone and wait at the zoneline and it would still be running after you. I'm pretty sure that if lazy aggro existed in Kunark era I wouldn't have remembered to zone after getting in trouble with a pull on P99.
  #6  
Old 07-02-2014, 10:47 AM
Castigate Castigate is offline
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Quote:
Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
I played classic extensively and I don't remember lazy agro AT ALL.
You must not have played a Bard, I definitely remember lazy agro. It combined with the rubber-banding made my single kiting mobs during kunark a really difficult thing. Well, keyboard turning and the tiny view area didn't help either.
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  #7  
Old 07-02-2014, 12:27 PM
Vyal Vyal is offline
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https://www.youtube.com/watch?v=-wBYEGb37k0

None of the mobs are being tagged from across the zone and because of the z access they are actually all close by.
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Old 07-02-2014, 01:47 PM
Orruar Orruar is offline
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Quote:
Originally Posted by Yumyums Inmahtumtums [You must be logged in to view images. Log in or Register.]
I played classic extensively and I don't remember lazy agro AT ALL.

In fact, it's pretty well seared into my mind that NOTHING will drop agro from you unless you zone. To read upthread that people avoided casters in kites because they would drop agro is plain wrong.

Take it from someone who spent lots of 1999-2003 running: agro had no distance checks.
You're just wrong. Literally dozens of people here recall firsthand experience with lazy agro.
  #9  
Old 07-02-2014, 10:01 AM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Finag got around to reading the thread. Relieved to see no one else remember lazy-agro.

Lmao

This guy
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  #10  
Old 07-02-2014, 10:04 AM
Glenzig Glenzig is offline
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Yeah I definitely remember zoning being the only way to deaggro a mob in classic. There was never any leash on cazic Thule server during kunark timeline.
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