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  #1  
Old 01-24-2015, 09:15 AM
Glenzig Glenzig is offline
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Quote:
Originally Posted by MavstabYoudead [You must be logged in to view images. Log in or Register.]
p.s.s.

multiple guilds working together because they are afraid of pvp.

you guys got there about 4 hours before ct spawned and we got plenty of people in even with 50 of you nerds there.

grats holofresh on hosting 80% of the server population and operating as one guild.
This dude is insane.
  #2  
Old 01-24-2015, 10:45 AM
MavstabYoudead MavstabYoudead is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
This dude is insane.
typical response when someone is not intelligent enough to counter any of the points.
  #3  
Old 01-23-2015, 12:22 PM
MavstabYoudead MavstabYoudead is offline
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Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
i dont think azrael will survive velious

they will become the FoH of Kunark

Velious PvP is going to be a lack luster PvE expansion only differentiating itself from blue by having no variance or lines. Population doesn't sustain 2 velious-ready raiding guilds.
another person with no velious experience...
  #4  
Old 01-23-2015, 12:25 PM
MavstabYoudead MavstabYoudead is offline
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Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
Sorry, did you plan to just do the CS water dragon with your usual Naggy/Vox clears?
no was thinking about doing some lodizal as well! that statue of rallos zek is a tough one as well, right. slowable mobs really hard. velketor a real barn burner fight, doubt we can kill him with less than 100 but it's doable. woushi seems like a fun time we like drag0ns.
  #5  
Old 01-23-2015, 12:29 PM
MavstabYoudead MavstabYoudead is offline
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Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
damn man thats quite the feast of velious raid mobs

how yall going to manage the influx of apps with those kinda promises of wuoshi and lodi
going to be fun times. I expect velious to be released on red by 2018. going to be great!

we might even do some ToV clears just to farm kael armor, not sure just depends on if we have time on the weekends between bed bath and beyond and home depot trips.
  #6  
Old 01-24-2015, 03:09 AM
Awwalike Awwalike is offline
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Quote:
Originally Posted by Coffee [You must be logged in to view images. Log in or Register.]
i dont think azrael will survive velious

they will become the FoH of Kunark

Velious PvP is going to be a lack luster PvE expansion only differentiating itself from blue by having no variance or lines. Population doesn't sustain 2 velious-ready raiding guilds.
you obviously never played velious.
  #7  
Old 01-24-2015, 04:24 AM
Humerox Humerox is offline
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I think the lesson here is that things become very gray when there are multiple guilds working together for common goals.

Personally I think the ogre wall was wrong but I also feel LnSing into Fear was also wrong.

Azrael DID have the foresight to move a raid force into Fear before anyone else got there. Fresh couldn't zone in for obvious reasons but that was due to pre-planning by Az. Had Fresh had the foresight to move into Fear and get placed Holo could have defended the portal much more easily.

I hope this LnS issue gets cleared up in everyone's head. The victors can lockout any zone they choose and any adjacent zone (that has PvP deaths from the same battle) from which LnS has been called. Period. So had Holo not been banned they could have called the lockout on Fear since it was the objective zone, and Feerott too since it was the PvP zone for Fear.

Sirk's decision had more to do with the multiple guild issue and the fact that Holo was banned from Fear. Fresh or Azrael would have had to fight their way in anyway had there been no ban.


p.s.

grats Fresh on #2 guild status
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Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
Last edited by Humerox; 01-24-2015 at 04:52 AM..
  #8  
Old 01-23-2015, 01:06 PM
krazyGlue krazyGlue is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
the fact that ogre walls aren't allowed is so non-classic it makes me SICK
It must be recess
  #9  
Old 01-23-2015, 01:10 PM
Akalakamelee Akalakamelee is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
the fact that ogre walls aren't allowed is so non-classic it makes me SICK
Doing that is actually a different violation, and was against the rules on live under "zone disruption"
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  #10  
Old 01-23-2015, 01:15 PM
Crazycloud Crazycloud is offline
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Quote:
Originally Posted by Akalakamelee [You must be logged in to view images. Log in or Register.]
Doing that is actually a different violation, and was against the rules on live under "zone disruption"
WRONG, I've seen soooo many ogre walls on EQlive and never once have seen a GM come and disrupt it. You can get through ogre walls but it still takes a few more seconds to get through it.
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