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Old 01-16-2014, 12:47 AM
Oleris Oleris is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Ill play a merc, which race should i pick?

I remember level 5 being a headache on my sorc because i didnt know what to pick, any hints for that?

Last thing, should i mess with the stats or leave it as it is?

Thanks
highlander (Ogre comes in TOA, not going to implemented) is best for higher strength. Crush is the best line in the game for them. They get a 6 second any time stun off a second attack. For leveling you just basically want to spend all your points in crush and duel wield. Don't level parry at all until you get mini levels starting at 40.5,41.5 etc


str/con are the best for allocating points. 15 str, 10 con probably.
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Last edited by Oleris; 01-16-2014 at 12:51 AM..
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Old 01-16-2014, 12:53 AM
Tradesonred Tradesonred is offline
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Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
highlander (Ogre comes in TOA, not going to implemented) is best for higher strength. Crush is the best line in the game for them. They get a 6 second any time stun off a second attack. For leveling you just basically want to spend all your points in crush and duel wield. Don't level parry at all until you get mini levels starting at 40.5,41.5 etc


str/con are the best for allocating points. 15 str, 10 con probably.
Thanks, so what stats should i remove to get that extra 25?
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Old 01-16-2014, 12:59 AM
Oleris Oleris is offline
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Thanks, so what stats should i remove to get that extra 25?
you get 30 points total. after putting in 10 it costs 2x per point, and after 15 it costs 3x.

15 str is the best because until you can afford a crafted/spellcrafted armor set you are going to want that extra strength. The more quickness you have the more often you attack, but for less damage. Polearm is a beast for Armsman because of this.
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Old 01-16-2014, 12:57 AM
Millburn Millburn is offline
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...ogre? I thought this was just Classic + SI and some housing stuff?

Edit: Nevermind, posted this without refreshing page and it got answered.
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Old 01-16-2014, 01:20 AM
Tradesonred Tradesonred is offline
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Allrite thx
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Old 01-16-2014, 01:26 AM
Dr. Edge Dr. Edge is offline
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Hmm, can't decide, I want to be a kobold I think, and I want to be needed by groups both pve and pvp, but I'm also lazy and don't want so many jobs that I'm juggling 20 things at once and dying every 10 minutes, if that makes sense.
Lol
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Old 01-16-2014, 01:27 AM
Oleris Oleris is offline
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all of SB's damage is STR based. Norse is a bit better, but kobold can be hard to target if 2 stealthers appear at same time.
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Old 01-16-2014, 01:54 AM
Millburn Millburn is offline
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Oleris man you've been a great boon for this thread, thanks for helping us all remember this stuff.

Now that I've properly flattered you, don't happen to have a Cabby template do you?
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  #9  
Old 01-16-2014, 01:59 AM
Oleris Oleris is offline
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Quote:
Originally Posted by Millburn [You must be logged in to view images. Log in or Register.]
Oleris man you've been a great boon for this thread, thanks for helping us all remember this stuff.

Now that I've properly flattered you, don't happen to have a Cabby template do you?
matter was a beast Pre-TOA healing wards. you just spam AE dots from a tower and can fuck up alot of people. Spirit is the best for 8 man's because you get access to a -50% resist buff to body/spirit/energy. You basically follow a main assist if you have multiple sorcs/cab's and cast that debuff and nuke the crap out of them. If you aren't going to 8 man I would recommend matter for AE dot's and farming pygmies and other camps with the AE dot. You can almost kill forever because you can summon your pet, "reclaim energy" type spell to get more mana and rinse repeat.


matter: 46 matter is the AE dot, might go 50 for the better pet damage shield for the initial big pull for pve.

spirit(pvp spec): 46/47 spirit so you get the -50% body debuff and the rest body to increase damage on your lifetaps.
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Last edited by Oleris; 01-16-2014 at 02:03 AM..
  #10  
Old 01-16-2014, 02:30 AM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
matter was a beast Pre-TOA healing wards. you just spam AE dots from a tower and can fuck up alot of people. Spirit is the best for 8 man's because you get access to a -50% resist buff to body/spirit/energy. You basically follow a main assist if you have multiple sorcs/cab's and cast that debuff and nuke the crap out of them. If you aren't going to 8 man I would recommend matter for AE dot's and farming pygmies and other camps with the AE dot. You can almost kill forever because you can summon your pet, "reclaim energy" type spell to get more mana and rinse repeat.


matter: 46 matter is the AE dot, might go 50 for the better pet damage shield for the initial big pull for pve.

spirit(pvp spec): 46/47 spirit so you get the -50% body debuff and the rest body to increase damage on your lifetaps.
Fuck now im back to undecided, Minstrel, merc, cabal
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