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#101
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Quote:
1. Maps do not make things easier. 2. Your definition of easier is no different from the ordinary definition. 3. Maps just make things take less time and effort. Let's take a look at the 1st entry from dictionary. Com for the word easy: "Not hard or difficult; requiring no great labor or effort." Now "easier" is a comparative form of "easier." This means something that is easier requires less effort. One of your conclusions is therefore false. Let's take a look at another of your arguments: People who embrace a classic approach to development also oppose night blindness. This appears to be a strawman/ad hominem because it mischaracterizes the position of those it is supposedly intended to represent with the sole purpose of support an argument against them. Thus far no such persons have come forward to support this assertion . In fact all respondents thus far have acted contrary to your assertion. Your assertion therefore is either false or the respondents are not representative of the group to which they claim to belong. Which do you suppose is the case? Whether maps make hints easier or more fun, etc. is irrelevant in light of the goal of his project. You are entitled to your own opinions, but please do not mischaracterize those of others in an attempt to invalidate their argument. That is dishonest and disruptive if intentional. We all make mistakes though, so no big deal if you were sincere in your belief. It is also possible that you are still right, there just does not appear to be any evidence to that effect at the moment. Should you find any, please do not hesitate to share ^^ | |||
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#102
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Quote:
Nice try with the big words! That entire post was completely unnecessary however. Look at the threads title and then look at what I said. I was participating in the thread, whilst you're beating a dead horse. I've said more than once it's not my goal or desire to get the maps in game, I just can't stand the 2hardcore4u attitude people get over nonsensical things like an in-game map. That's not even mentioning they already had a perfectly good reason for removing the maps, and that was to disarm assholes using showeq. | |||
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Last edited by Xer0; 01-27-2015 at 02:21 PM..
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#103
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Thanks to this inane map discussion, I hate this thread.
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#107
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IMO, the factors that give EQ the feeling of being a world rather than a game are (in order):
-No maps/GPS -Rarely used third/second person view, but that's kind of out of the window on this server -No PoK -No bazaar -Little soloability All this shit is in every other MMORPG, P99 is a sacred bastion in my opinion. Play literally ANYTHING else. | ||
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Last edited by sox7d; 01-27-2015 at 04:49 PM..
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#108
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To all reading this, abandon thread now. It devolved into a semantic debate about the definition of "easy"
I foresee this continuing for the next 10 pages since "getting the last word in in my internet argument about Everquest" is apparently Xer0's #1 daytime priority | ||
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#109
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#110
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On topic:
1. Hybrid hate / shared xp penalty fear (players w/ penalties effectively consume xp as if they were 2 or so levels higher. That's it). 2. NBG fanaticism and other exploitations of sound logic applied to false premises. 3. EQcommerce hate - if you don't like a price, don't accept it. There is no reason to b offended. 4. Legitimization of exploits due to classic nature. | ||
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