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#1
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Killing an individual isn't a raid, it's a hit. An assassination strike.
Zoneline dragon delivery was not raiding in anyone's mind except perhaps that of a pizza delivery boy. HoT and the like were more like a raid than that. | ||
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#2
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Quote:
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#3
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Quote:
Raising barely existed on p1999 until this patch. | |||
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#4
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Anything that makes ToV more of a timesink/pita is very welcome and a great idea. Casuals won't care, they'll be happy to crawl and put in the time for a few dragons. This will mostly hurt the farm guilds like AM. And so be it, they're hogging content.
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#5
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#6
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I'm curious how the custom permaroot mechanics work here.
On live, permaroot functioned like a non-rooted mob for aggro purposes. In other words, mob didn't move, but it still functioned with normal threat mechanics. The obvious part of that is that being the closest in proximity doesn't equal aggro like root. The less obvious part of that is that the mobs aggro target didn't necessarily have to be in melee range which means two things. 1) You can have someone holding/building aggro at range while the mob is getting safely debuffed/slowed in melee range. 2) Someone holding aggro can stay outside melee range until summoned then run away (rinse and repeat). In other words, knights make pretty decent tanks. This was the strategy a lot of guilds used for Perma-Rooted mobs like Arch Lich. That is, have a knight hold aggro with spells and run out every time they're summoned. Others in melee range won't be attacked. Now dragons may have a pretty large hitbox (and thus attack range) but luckily there's ways to counter that with chill/ignite bones. Coincidentally, that also helps with dodging AEs. Relevant Allakhazam 2002 post on Arch Lich page. Quote:
Disregard this if the custom-root doesn't behave like perma rooted mobs on live or if TOV call of the zero is set to Omens of War summoning/call-of-the-zero frequencies.
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Last edited by pasi; 04-08-2019 at 12:16 AM..
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#7
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Quote:
If a mob's summon timer is down and his top hate target is out of melee range, he will chose the next highest hate in melee range. Once summon is back up, he will revert back to top hate and summon them. Additionally, a mob will not use his summon ability until his melee timer is also ready, at which point he will summon and immediately hit you with melee (The summon code is located right above the melee combat code in Mob AI, so it's processed immediately within the same server tic.)
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#8
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Quote:
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#9
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They aggro but will not AE unless you are in melee range. We played around with Telk for a bit after killing most of the kunark dragons, but ran out of time / people had to go to bed for work.
They will aggro like I said, but not ae unless they can melee someone. Nice to see how slowly ToV is dying; Other guilds can pick a target and take the time to do it pretty reasonably now.
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[60 Grandmaster] Aaradin (Iksar) <Riot>
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#10
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oh wait now the people who killed everything and have not idea about tov can learn a bit of tov xD
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