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  #91  
Old 07-23-2014, 10:04 AM
lite lite is offline
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Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
You sound like me 2 years ago. Holocaust won battles but lost the war. We came into this server trying to VZTZ it. Rolled what we knew would be the most power end game classes and tried to pvp a guild who was ahead of us w pve knowledge. Combine that with us building no road for our melee to get 50 on, it slowly fell apart. Our bad for not adjusting our play style to how this server was. Instead we tried to brute force our methodology and it fell short hard.

Change your game, at least you can control that. You or anyone else has zero power how this server is ran.
how'd that workout for heresy and red dawn ? Not a troll, literally it sounds easy enough.
  #92  
Old 07-23-2014, 10:11 AM
Nirgon Nirgon is offline
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Simulated repops

The shit is classic

The end
  #93  
Old 07-23-2014, 10:12 AM
Chuck_still_a_virgin Chuck_still_a_virgin is offline
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Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
And we can have our own opinions, believe it or not. If I was pro-variance I'd say it. People act like guild officers are running Nihilum like a communist regime, censoring people voicing dissent. It just isn't true, even in the slightest. I haven't seen someone in the last year get guild removed over anything other than being a terrible EQ player and messing up raids or being a complete douche. And even then it was only apps. The only FQing that is going to get you in trouble is if you're attacking members of the guild for some reason.
Hey buddy, I tried to dig up the old thread and quotes from Nizzar, but I dare you to have an opinion on topics like this that differ from him. You will be booted and blacklisted, he has said as much. All of Nihilum has to stay rank and file when it comes to topics like this, you can't have an opposing view to his. Keep thinking you have a big swinging dick when you're just a cog in the wheel where 500 other players have been and gone.
  #94  
Old 07-23-2014, 10:14 AM
Quiet Quiet is offline
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My idea is the idea that would give the server the best chance of luring new players and thriving. Variance is more hardcore then ever. People don't log on now to PVP and they wouldn't log on and pvp for Variance. IT would be guilds camping at spawn point with oor track bots and then when pops, they log in. Or they kill everyone and they get corpse camped while people wait for variance timer to expire.

Lite is a moron who thinks because hes played this game a while and knows some pulling strategies it translates to knowing how to fix the server. Lite is one of the main reasons the server fails. The leadership bares the blame. I don't blame Nizzar for creating a guild, making it better then any other and keeping it going through any means necessary but hes also to blame based on how they made sure they wrecked any chance of anyone else competing. So The ideas of tweak this or that and create competition is dead wrong.

Its rotation or forget it. Sure once in a while out of 12 months, maybe a guild steals a few major kills, whoopty shit, in the end Nihilum gets 11 months of near uncontested. Its get drastic or forget ever crossing 250 population or any significant growth.
  #95  
Old 07-23-2014, 10:17 AM
Kergan Kergan is offline
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Quote:
Originally Posted by Chuck_still_a_virgin [You must be logged in to view images. Log in or Register.]
This is only true because it's still no variance, if it was variance this would change. You can't field a raid force of 50 players for single spawns of unwanted raid targets at 4am on a weekday. You will have to start prioritizing mobs so you don't burn out members, other guilds will pop up and fight over them. Players will have a choice in who they want to fight for because smaller guilds can now make (some) progress. It's an entire chain effect of things that happen months down the line.
The pro variance argument people always boil it down to this. Like it is a magic cure to the perceived disease this server has. The problem is, I fundamentally disagree (as do many others) with the truths you take for granted when you say things like "if it was variance this would change". The reality is the people willing to put in the most time and effort will (and should) always be victorious regardless of ruleset. Even if you get what you want, it will change nothing. The reason I am against variance isn't because I don't want competition. It's because shitting up the raid scene for the entire server is not a good solution, end of story. I'd rather see a plethora of crazy ass ideas go in then variance. Hell, make it so only 30 people can have agro on a raid target in classic/Kunark and then they start kicking people out of the zone Nagafen style. Cap guilds at 50 people, whatever. I'm all for competition but I've had to poopsock a total of 1 time on this server, when we didn't have the PD timer, and it was EQ at its absolute worst. Personally, I'd quit the game. I'm not alone. Variance WILL decrease population, but maybe that is what people fighting for it want - kill the server off so hopefully they'll nuke it and the people who lost get a do-over?
  #96  
Old 07-23-2014, 10:17 AM
Chuck_still_a_virgin Chuck_still_a_virgin is offline
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Quote:
Originally Posted by Zalaerian [You must be logged in to view images. Log in or Register.]
Cast

There is no mobilization. Mobilization will be logging off your TOV character to your Kael character. Some will need to transit to targets but people will have chars there buffed rdy to go like seb an Kc now. 3am spwns while not ideal for EST players will be compensated by our euro team. Most will bare the pain tho and just log in at 3am.
Again, I'm not talking about mobilization of characters. I'm talking about the logistics and mobilization of getting a raid force online at odd hours throughout the week when dozens of mobs will no longer be in a single file line for you to kill. I mean we can make assumptions about how many players will log in when they get a batphone in the middle of the night for a single Faydader spawn, my assumption is that it would be low. I'm sure you would a much bigger turnout for VP or Trak.

That being said, it won't be your max turnout for every raid mob. You can get a max turnout when mobs are packed away into a 3 hour time block on a single day per week. It's an impossible feat if variance were introduced.
  #97  
Old 07-23-2014, 10:18 AM
Zalaerian Zalaerian is offline
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What does red dawn or heresy have anything to do w holocaust, a guild that consisted of members of now Nihilum and Azrael, that also existed before your time. Holo heresy and rd all had separate agendas. Holo came here to be #1. Can't comment on heresy, I was on LOZ fighting Kringe on a velious box for 8 months following Hilo disbanding. RD was an entry level guild building up slowly to contest. Might as well throw Azrael in that lump of past guilds that no longer exist don't you think?
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  #98  
Old 07-23-2014, 10:19 AM
Kergan Kergan is offline
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Quote:
Originally Posted by Chuck_still_a_virgin [You must be logged in to view images. Log in or Register.]
Hey buddy, I tried to dig up the old thread and quotes from Nizzar, but I dare you to have an opinion on topics like this that differ from him. You will be booted and blacklisted, he has said as much. All of Nihilum has to stay rank and file when it comes to topics like this, you can't have an opposing view to his. Keep thinking you have a big swinging dick when you're just a cog in the wheel where 500 other players have been and gone.
Not sure why you're going off the deep end, at least your posts have been fairly game related and not inflammatory up until this point. If I get kicked for having an opinion Nizzar doesn't agree with then so be it I guess. But after I get kicked I'll still be very much anti-variance.
  #99  
Old 07-23-2014, 10:22 AM
Nirgon Nirgon is offline
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Thanks for leaving me to deal with these scum in AIM chat by myself btw Cast.

Don't let the Emp give you the heebee jeebies. Get back in here.

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  #100  
Old 07-23-2014, 10:22 AM
rollin5k rollin5k is offline
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One idea to solve all these problems and ensure end game pvp is just one simple thing.

max 1 or 2 maybe 3 characters per ip or something like that. limit the amount of alts and endless accounts and sharing
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