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  #61  
Old 06-18-2013, 09:37 PM
Gustoo Gustoo is offline
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Name was Apostle Paul

I think he was 46..high elf and his bro played a ranger.

On the Sony final list he was not there because name violated naming policy.
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  #62  
Old 06-18-2013, 11:52 PM
Sarius Sarius is offline
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Quote:
Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
Since we're all daydreaming, I'd kinda like to see the server slowly split into hardcoded teams. What do you think would happen if one day dark team (dark elves, ogre, trolls, iksar) characters logged in to find they were all removed from their guilds, could no longer group with or receive/give beneficial buffs from/to anyone but other darks, but could still attack each other? Kinda like the opposite of VZ crossteaming; hardcoded teams without the safety of their own team.

And the devs could get all RP about it. I bet population would go up. Then when the novelty started to wear off, they could do it again with the humans (who all decided to go to war against short team for their subtle "tiny doors/housing" trolling). And then after a while of having things like that, elf team would split off from the elf/short alliance because dwarves contribute so much to global warming, and the gnomes refuse to give up their practice of necromancy.

And finally, after all of that, the teams become real teams that cannot attack their own.
I would come to red for this. How would the evil races fair without bards and Druids? Or the elves fair without monks and necros? This would be a lot of fun.
  #63  
Old 06-19-2013, 12:10 AM
Faerie Faerie is offline
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Elves would dominate the server, ofc.
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  #64  
Old 06-19-2013, 04:14 PM
Sarius Sarius is offline
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How would half elves be aligned, would they get to choose? The elven tank classes would be very underpowered and would not have shammy buffs.
  #65  
Old 06-19-2013, 04:20 PM
runlvlzero runlvlzero is offline
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They get barb shams, sullon did it fairly well, but we could always unlock a few classes for a few races
  #66  
Old 06-19-2013, 04:23 PM
Faerie Faerie is offline
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Half elves are all part of the elf team. On VZ the only deity they could pick was Tunare, lol [You must be logged in to view images. Log in or Register.]

And why would elven tanks be underpowered? For the longest time, my live guild's MT was a wood elf warrior. Then I went xteam and most of our raid MTs were dark elf warriors, who have worse stats than wood elves.

Ogre hp/stun immunity is a decent bonus to playing the race, but not at all necessary.

EDIT: And VZ teams weren't very well balanced, SZ in all honesty did the team makeup much better. On VZ:

Elves lacked monk, shaman, necro, SK
Humans had all classes
Shorts lacked ranger, bard, SK, shaman, monk
Darks lacked bard, ranger, paladin, druid

SZ teams:
Evils lacked ranger, paladin, druid
Goods and Neuts both lacked SK, necro

I prefer VZ teams for nostalgic reasons, but the SZ teams would be better in actuality.
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Last edited by Faerie; 06-19-2013 at 04:30 PM..
  #67  
Old 06-19-2013, 06:57 PM
Sarius Sarius is offline
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I like the race idea better than the good vs. evil. 4 teams is much cooler than 2
  #68  
Old 06-19-2013, 07:01 PM
Nirgon Nirgon is offline
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When can my friends and I start cross teaming? Let me know when teams are implemented, thx
  #69  
Old 06-19-2013, 07:34 PM
K|mm Barely K|mm Barely is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
When can my friends and I start double teaming? Let me know when teams are implemented, thx
fixd
  #70  
Old 06-19-2013, 07:47 PM
Faerie Faerie is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
I like the race idea better than the good vs. evil. 4 teams is much cooler than 2
Four teams is twice as good as two, if my math is correct. But SZ had three teams, good and neutral were separate from one another.

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
When can my friends and I start cross teaming? Let me know when teams are implemented, thx
Could make crossteaming a bannable offense, like 2-boxing. Or make the offenders FFA, so they can be killed by their former team and are unable to guild/group with anyone. That'd be a lot like banning, but much more interesting.
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