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  #171  
Old 06-12-2013, 03:30 PM
Ele Ele is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
And one more thing...

Anyone who was ever on Sirran's hate list when he died should have taken a permanent and irreversible hit to their plane of sky faction [You must be logged in to view images. Log in or Register.].

But I'm not that mean.

How bout this?
Dueling on isle 1 should aggro the quest givers as well.
  #172  
Old 06-12-2013, 03:35 PM
Hailto Hailto is offline
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Sounds like another patch full of stuff to ruin peoples fun, I sure am glad we are recreating every classic mistake though.
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  #173  
Old 06-12-2013, 03:37 PM
Nirgon Nirgon is offline
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Originally Posted by Hailto [You must be logged in to view images. Log in or Register.]
Sounds like another patch full of stuff we missed, I sure am glad we are recreating a very classic server.
I'll fix this for you instead of washing your mouth out with soap and water
  #174  
Old 06-12-2013, 04:26 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Dueling on isle 1 should aggro the quest givers as well.
Hmmm
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Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #175  
Old 06-12-2013, 04:31 PM
Nirgon Nirgon is offline
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^ I blame Ambrotos for all of the above coming out! Couldn't leave well enough alone!

(Greatly increase quest giver social aggro range or w/e, should do the trick)
  #176  
Old 06-12-2013, 04:39 PM
Ele Ele is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Dueling on isle 1 should aggro the quest givers as well.
Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Hmmm
http://www.runen.co.uk/Everquest/PoSky_Guide.htm
Quote:
- Never duel in the Plane of Sky because the mobs do not like it and will attack you if you do so.
- Do not use any AE on the first island. This is because the quest hall is right under it and using AE will aggro the quest hall monsters, which you do not want to happen
http://www.angelfire.com/freak/eqjon...1/posguide.pdf
Quote:
It is generally never a good idea to either duel or cast area effect damage or stun spells in Plane of Sky. On the first island, dueling will aggro the quest based efreeti’s underneath in the quest room who will begin death touching players and wiping out the raid very quickly. Dueling on Gorgalask Island will cause passing MOBs to consider you free game and will begin attacking you immediately. Area effect spells also have similar effects. Even area spells with very small ranges like the enchanter line of color stuns will aggro things like the efreeti’s under Key Master Island. Another thing to take note of are weapons that proc area effect damage or stuns as these will be just as dangerous. As a general rule, you never know what area effect spells or dueling will aggro, so try to avoid it if you’re not one-hundred percent sure.
http://www.monkly-business.net/index.php?pageid=sky
WORDS OF CAUTION:

Quote:
The Sky inhabitants have a peculiar notion of aggro. Sirran will assist mobs that are fought next to him (you don't want that, Sirran hits for 2000). Also, all the efreeti will attack you if you either duel close to them or unintentionally cast a non player friendly spell on someone (ie, bards AoE damage on group, etc...). Same is said for quest hall on island, do not duel and be careful of AoE on island one.
https://groups.google.com/d/msg/alt....A/iH3ddisBicIJ
Quote:
May want to watch out if you're dueling. You can get aggro from nasty
places. The best thing to do is die to Sirran. That way you'll have more
than 10 minutes to res plus you wont get things like a train of all the
genies from the quest room. Although it's kinda funny seeing them all
come up and whack the people dueling.

...

Get yourself killed where you are, duel can be a bad idea, I hear it agros
all sorts of fun stuff.
  #177  
Old 06-12-2013, 04:43 PM
Aeolwind Aeolwind is offline
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OH, I KNOW that is classic. We used to use it to cause corpses we could summon across the islands easier. We had more people than keys so leaving corpses was common practice.

/duel PUNCH RAWRRRRRRRRRRRR Loading, Please wait...

I'm just trying to figure out how to make it work.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #178  
Old 06-12-2013, 04:45 PM
Ele Ele is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
OH, I KNOW that is classic. We used to use it to cause corpses we could summon across the islands easier. We had more people than keys so leaving corpses was common practice.

/duel PUNCH RAWRRRRRRRRRRRR Loading, Please wait...

I'm just trying to figure out how to make it work.
Posted a thread in bug reports just to be safe.

Considering that they also aggro if detrimental spells are cast on a pc by another pc, can you make them like city guards? We certainly don't want them assisting or attacking NPCs though.
  #179  
Old 06-12-2013, 05:51 PM
Nirgon Nirgon is offline
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Right, even if the other player is protected (because of not being in pvp level range, or not in a duel with you) .. it will still piss off the npcs. It looks for hostile action taken, not whether or not they resist, it misses, or are invuln/protected.

Shit is gettin' real classic in this thread.
Last edited by Nirgon; 06-12-2013 at 05:54 PM..
  #180  
Old 06-12-2013, 06:24 PM
Vondra Vondra is offline
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I think it's better to go ahead and just recreate as closely as possible.

Yeah, there's a laundry list of things that are obnoxious and it'd probably be more fun without, but making decisions on stuff like that is the first step towards just deciding things on a whim based on what you think the game should and shouldn't have.
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