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#121
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Because grouping in venril's room doesn't count? Because camping a raid force at the north wall in fear doesn't count?
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#122
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Quote:
If you say that the camped character thing is a strat n not poopsocking then i have some magic beans to sell you. No more 100 people on VS spawn point correct, but the virus is far from cured. | |||
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#123
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Quote:
This is clearly no panacea. Do better, far more efficacious solutions exist? Extremely likely. However, to not have 100 people on VS's spawn anymore, well that's at least slightly better right? Any improvement is better than none. Let's stop acting like any change other than the best one automatically excludes all other solutions. Nothing here is preclusive of additional problem-solving.
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Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#124
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Quote:
players asking for a change have been accused of repeatedly trying the same thing without getting any results well, the server admins also seem to be trying the same thing without getting results either the theory was that variance would allow smaller guilds to compete. it simply hasn't done that, though. was a noble experiment but i think its time for something new the next idea may work or it may not, but something new would be at least worth TRYING imo
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Escapegoat / Pharmakos / Madriax
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#125
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#126
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I'm sure there's a "yo dawg" to be had here since we're now varying our variance. I come back after a year to see not much has changed...
where's the maintenance day pops!? | ||
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#128
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I think certain mobs come Velious can be considered group content and not raid content.
Will any mobs if shown to be regularly soloable/groupable become 7 day static spawns that are not Velious NPCs? AKA removed from variance? | ||
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#129
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I forgot about anti aliasing
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#130
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Anyone remember when they started doing those "rolling restarts" on maintenance day instead of the normal downtime window? I was trying to remember the specifics of how that worked... I think it still disconnected everyone from the server, but only for like 10-15 minutes instead of the usual 4-5 hour downtime.
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