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			#17  
			
			
			
			
			
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 |   There wasn't a well made wiki with every map, quest, item, mob and drop in the game that you could alt-tab to when EQ was released. The game is quirky, and involves understanding intended and unintended mechanics to play well. But the level of accessibility doesn't always = the level difficulty. Once you got the core mechanics down, it was more about patience and being able to find the right info or right people. | ||
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