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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

 
 
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  #9  
Old 12-17-2009, 02:31 AM
Zarniwooop Zarniwooop is offline
Kobold


Join Date: Nov 2009
Posts: 194
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
I like your spirit, and I think we can all agree. The problem is that trans showed up for a dragon 14 hours early.

They are a zerg guild. If they want to have a rotation of 15 people in a zone at any given time, they have the numbers to do so. What is to stop them from killing nagafen and then leaving 15 people in the zone for a week until he spawns again?

The fact that this is not probable has nothing to do with the fact that it is possible. If it is possible and the system allows it, there is nothing to stop them from doing so. If there is nothing to stop them, there is no reason they shouldn't, and then this becomes a goal. If it happens, no other guild on the server would get a shot at any mob they decide to lock down, ever.

I cannot see how anyone feels this is the best solution.

If they are truly that willing to forgoe life, then the only solution is a spawn rotation. Seriously. There's nothing else to be worked out if that's the way it is. You cannot have a system that calls for two guilds to make "judgment" calls in real time on something. There are only on/off solutions that are clear cut enough to result in the removal of the GM from the equation.
 


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