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  #131  
Old 05-27-2013, 12:14 AM
Spike Spiegel Spike Spiegel is offline
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Originally Posted by nhurst1987 [You must be logged in to view images. Log in or Register.]
Hello,

I never post on this forum, but I started playing EQ at launch, and played until I graduated highschool. I still keep tabs on the game, and have gone back and forth with a couple emu servers before. Wanted to come back to the game when RED launched, but wanted to see hot it went first

For what it's worth, as a person on the outside looking in, and as someone who has been the abusive twink/ been abused by abusive twinks, there is no way that I would consider investing my time into this server without item loss. To me, the OP is correct in that there is absolutely no incentive for PVP without any chance of reward.

It wouldn't take much to tip the odds, stalk a solo or small group or twinks, wait for them to engage mob, kill them when they're low. viola. In shadowbane I thieved an amulet that was worth millions of gold, getting chased for the following hour, and ultimately getting away, was a highlight of my gaming experience. If you want to play non-risk pvp why not just fire up a console fighting game :-\
We got a true hero right here ^

Lazortag - right now PVP is the highest risk possible for a noob just trying to get thru the levels. You lose a shit load of EXP. There is no reward. No reason to try to kill twink ogre or troll SK in unrest. You just die, and log off till later. With item loot, all gear that newbie at level 1-40+ can lose is virtually worthless, but they have much to gain from a successful PVP encounter against a twink, and honestly no one should give a damn what happens to a twinks gear.

At level 60 I don't care what GM's + Nihilum decide they want to do. Maybe disable a bunch of ridiculous stuff like trak teeth in PVP so guys with fungi and COF aren't too skerd of logging on. On Rallos you knew a badass when you saw a high level guy rolling around with said gear and not giving a shit. Pansies will always be Pansies and badasses will always be badasses. But honestly, I really really dont care about level 60 game. We have a nice group of 50 or so level 60's that do their boring stuff. We need real players at low levels. People with lives, people that want to have fun. People that want to have a reason to play here instead of Blue. I'm here because I LOVE everquest PVP, no matter what. I just want it to be as good as possible and it hurts to see the potential of this server wasted because of unresponsiveness to server needs. Server is dwindling. It has been dwindling since the beta went way too long and burnt a ton of people out. There was almost zero experimentation. Bosses decided what they wanted to do, implemented it, and we have seen almost zero changes since then.

I give mad props to project 1999 for making a server that doesn't get WIPED.. but since this is a custom project, why not try to really make it something awesome? Fuck around with the rules until something makes sense.
Last edited by Spike Spiegel; 05-27-2013 at 12:23 AM..
  #132  
Old 05-27-2013, 12:18 AM
Swyft Swyft is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Item loot is a horrible idea on any serious emu. Don't get me wrong, I think it's really fun, but when you impose harsh penalties for dying in pvp, then any time someone dies to a bug, a gank, or any situation they think is 'unfair', they get frustrated and are much more likely to ragequit. I'm all for having permadeath, item loot, and all sorts of crazy hardcore shit on a pvp server, but I know I'm in the minority and most casual players don't find that appealing.

Just one example: sometimes there's a bug where another player doesn't appear in the same zone (ie, you never see them in zone, can't target them, they don't appear on /who, etc). When I used to play, I personally had gotten free kills on a few people who just never saw me in zone, and they had no idea why their health was getting lower and lower for seemingly no reason. These kills weren't a big deal because all the other players lost were a bit of exp and whatever plat they were carrying on them. If the server had item loot though, then they could possibly lose their t-crown, trak BP, or whatever other insanely valuable droppable item they were wearing. What's a player going to do in that situation? Petition the GM's for their item back?

I'm not saying item loot can never work, but this server needs a lot more bugs fixed before it can ever be considered - and even then, most players find it a little too harsh of a death penalty and would be discouraged from playing.
Wrong game brah lemme help you out

http://www.ownedcore.com/forums/worl...lator-servers/

Don't see the need for two server's that revolve around PVE grinding and raiding, if your gonna make up pvp rules and cater to blue's pls refer to my link.
  #133  
Old 05-27-2013, 12:30 AM
Bazia Bazia is offline
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u dont lose a shit ton lose like 2% which doesnt even matter till like 55+
  #134  
Old 05-27-2013, 12:36 AM
Hamburgalur Hamburgalur is offline
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Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
u dont lose a shit ton lose like 2% which doesnt even matter till like 55+
says the flower boy who doesn't even bother with lvling.
  #135  
Old 05-27-2013, 12:41 AM
Nirgon Nirgon is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Item loot is a horrible idea on any serious emu.
Another "famous" bluebie
  #136  
Old 05-27-2013, 12:42 AM
Nirgon Nirgon is offline
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  #137  
Old 05-27-2013, 12:48 AM
yodelEQ yodelEQ is offline
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item loot would be amazing
  #138  
Old 05-27-2013, 12:51 AM
heartbrand heartbrand is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Another "famous" bluebie
You have awful reading comprehension if that's what you took away from his post. He makes good points, this server is horribly bugged at the moment and putting in item loot without rectifying those bugs would be retarded.
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  #139  
Old 05-27-2013, 01:36 AM
Spike Spiegel Spike Spiegel is offline
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Good point heartbrand.

I think that the bad structure of the server is the cause of low interest in the server, rather than a few important and totally ridiculous bugs.

We need both for to thrive.
  #140  
Old 05-27-2013, 01:59 AM
Swyft Swyft is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
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Nirgon just cracking me the fuck up over here
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