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  #21  
Old 07-14-2010, 10:01 PM
Humwawa Humwawa is offline
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I didn't mean to derail the crap out of this...

There were so many unsolved quests that drove countless players crazy.. I'm not sure having them solved after the fact is a grand idea, but it would sure make some folks happy.

For the scroll.. my guess is you invoke Innoruuk, he laughs at you for your impudence and destroys you. Forever.
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Last edited by Humwawa; 07-14-2010 at 10:54 PM..
  #22  
Old 07-14-2010, 10:35 PM
RKromwell RKromwell is offline
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Quote:
Originally Posted by Humwawa [You must be logged in to view images. Log in or Register.]
I didn't mean to derail the crap out of this...

There were so many unsolved quests that drove countless players crazy.. I'm not sure having them solved de facto is a grand idea, but it would sure make some folks happy.

For the scroll.. my guess is you invoke Innoruuk, he laughs at you for your impudence and destroys you. Forever.

That would be awesome to see.
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  #23  
Old 07-14-2010, 10:56 PM
Reiker Reiker is offline
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unsolved = broken/unfinished.
  #24  
Old 07-14-2010, 11:20 PM
Humwawa Humwawa is offline
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Quote:
Originally Posted by Reiker [You must be logged in to view images. Log in or Register.]
unsolved = broken/unfinished.
That doesn't really change the topic... I think we're looking for them to become "unbroken." =)
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  #25  
Old 07-14-2010, 11:25 PM
firesyde424 firesyde424 is offline
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Quote:
Originally Posted by mmiles8 [You must be logged in to view images. Log in or Register.]
So far the p99 devs have taken EQ to the next level by making NPC bards and boats work, which the live devs never could manage.
Someone explain this one to me. How is it that our devs were able to fix something in their spare time over the course of a few weeks that the Sony devs couldn't fix in better than 10 years?

I don't know if it's true or not, but it eventually seemed like Sony just gave up trying because the TP NPC's became permanent and you didn't see the boats again.
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  #26  
Old 07-14-2010, 11:37 PM
firesyde424 firesyde424 is offline
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Anyone ever work on the "Tome of Ages" quest?

*Edit* I just read that it's been solved.
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  #27  
Old 07-14-2010, 11:55 PM
Gandite Gandite is offline
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Quote:
Originally Posted by firesyde424 [You must be logged in to view images. Log in or Register.]
Anyone ever work on the "Tome of Ages" quest?

*Edit* I just read that it's been solved.
I'd like a link on this I thought this quest was never solved.
  #28  
Old 07-15-2010, 12:09 AM
Reiker Reiker is offline
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Quote:
Originally Posted by firesyde424 [You must be logged in to view images. Log in or Register.]
Someone explain this one to me. How is it that our devs were able to fix something in their spare time over the course of a few weeks that the Sony devs couldn't fix in better than 10 years?

I don't know if it's true or not, but it eventually seemed like Sony just gave up trying because the TP NPC's became permanent and you didn't see the boats again.
Bards: My guess is that SoE didn't give a shit. Bard NPCs have worked "out of the box" on any emu server for as long as I can remember. I still don't know why P99 doesn't strip away the functionality, as that would be classic.

Boats: The P99 fix took awhile and is far less than perfect. Again, SoE didn't give a shit. The boats broke during a period where they were already tuning the game towards easier travel and less waiting around for pointless stuff. So translocators made more sense than fruitlessly wasting manpower trying to fix the boats.
  #29  
Old 07-15-2010, 12:10 AM
Reiker Reiker is offline
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Quote:
Originally Posted by Gandite [You must be logged in to view images. Log in or Register.]
I'd like a link on this I thought this quest was never solved.
http://everquest.allakhazam.com/db/quest.html?quest=65

Holy shit typing "Tome of Ages" into http://everquest.allakhazam.com was hard work.
  #30  
Old 07-15-2010, 12:11 AM
Breuce Breuce is offline
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I spent a long time trying to figure out the Tayla Ironforge quest. Long time. Lots of researching, killing, talking...

I just read now that it finally got implemented in 2003, and the reward was a combine weapon.

I always tended to think that as 'perfect' as classic EQ was, and as much as I absolutely loved it... it was SO CLOSE to being absolutely awe-inspiring. All these friggin broken quests and so forth really did frustrate me quite a bit.

Tho, to be fair.... they made me do a lot of work, learn a lot about lore, and fueled all sorts of gossip and rumors for years. Maybe they weren't so bad [You must be logged in to view images. Log in or Register.]
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