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#1
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Like I've been saying for over a year now: 1. Simultaneous repops 1x per week 2. Ban trains in VP (so that TMO/FE have to go to VP rather than Trak/VS) 3. 1 hour notice before repops Monitor for a few months and see. If necessary 4. Prevent people from logging on to more than one 'raid' account during the repop 5. Anti-camp-out code which makes people relog at the zone in and if really necessary 6. Tokens.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#2
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The 15-on-spawn rule is/was removed.
There's too many serious people crowded into one server for that to be a realistic solution, Loraen. It would just be a shitshow forever. Rotations across the board are fucking stupid anyways.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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Last edited by quido; 05-23-2013 at 07:34 PM..
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#3
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Anyway as I said I think server resets are a better solution.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#4
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By both I mean adjusting the variance per my proposal AND instituting a system of at least somewhat consistent repops.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | |||
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#5
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Furthermore, I think my proposal evens the playing field more when it comes to tracking. It makes it virtually impossible to keep everything tracked all the time, but at the same time if these same guilds resort to just having a person or two cycling trackers and spot-checking zones like I think they will, this is something that the smaller guilds could do with the same amount of ease.
As one of the larger trackers in TMO, I can tell you that if I tracked Talendor consistently for a few weeks and he never spawned in that time, I would be fucking pissed and probably wouldn't do it again.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#6
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If Jeremy gets tired you've got another 15 people behind him waiting to earn DKP. When Skope gets tired there's only 5. I know all of this makes sense in your head, but you've either not explained it well enough or you're unaware or ignoring the obvious flaws here. Anyway, that all hinges on this question: What makes you think they'll do anything at all? | |||
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#7
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I think my proposal would lower the bar for tracking, not raise it. TMO wouldn't track every target 24 hours a day 365 days a year. We would resort to a system of spot-checking stuff. Loraen's idea was interesting though.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | |||
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#8
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__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | |||
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#9
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Believe it or not, I am against the full removal of variance not because it affects my guild - TMO will succeed under any ruleset/conditions - but because what it would bring would be fucking stupid. I experienced it here, Zephany; you did not. FTE shouts will not offset the idiocy of a dozen weekly spawnsocks. Nonetheless, I am in complete support of implementing FTE shouts as a means of reducing confusion and GM headaches.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#10
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3 is going to still have people bitching who can't make the times that the resets happen and 4/5 are just bad ideas. it was classic to leave coth bots at certain strategic spots for mobs, but you want to get rid of even that? again agreed more repops benefits everyone though. | |||
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