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  #131  
Old 05-21-2013, 10:19 AM
Clark Clark is offline
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Quote:
Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
I deserve to play 5 hours a week and get dragon loot. This is Everquest of course-- the most casualest of MMOs.

After all, anyone who plays more than me is a basement gollum.
Haha
  #132  
Old 05-21-2013, 10:38 AM
maverixdamighty maverixdamighty is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
"Casual raids" in Velious:
Kael plate cycle
Kael arena farming
Vindi (larger raid, but 8 hr spawn)
Lodizal
EToV
Sirens Grotto
PoG clear
Fear golems (post-revamp)
Hate minis/upstairs (post-revamp)
Abandoned Kunark content
PoM
Possibly Velk and Lord Djo
WW dragons

Most of the above can be 2-grouped or less, especially with the large contingent of L55+ players on this server. While you will be far from BIS/full NToV geared, you can complete these raids/group encounters for gear better than what is available in Kunark.

Hardcore raiding definitely sees a boost in Velious, and there is TONS to do, but all tiers of raiding are improved by Velious, and factioning actually spreads people around a bit so they aren't all fighting for the same mobs.
this.
  #133  
Old 05-21-2013, 11:51 AM
Lagaidh Lagaidh is offline
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Quote:
Originally Posted by happyhappy [You must be logged in to view images. Log in or Register.]
So today the only challenge that remains, what top guilds are looking for, is actually the race.
Wow. That is a perfect clinching sentence. It crystallizes one of the "mysteries" of this server that always has the forums buzzing.

I think the other prong of the phenomenon is this: what passes for a casual player here usually has an extremely difficult time understanding that the race is fun to others. Perhaps that misunderstanding goes both ways and what passes for hardcore here doesn't understand why the casual wants to play the way they do (I call it "the journey" player- might one day raid).

The real crux of that is that the hardcore doesn't see a problem, and I would have to admit, that in a vacuum I would agree with them. However, personally, I think the community should be the gem here and from that perspective... there are problems.
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  #134  
Old 05-21-2013, 12:30 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Highbrow [You must be logged in to view images. Log in or Register.]
The one single good thing that came out of the hilarious failure that was The Sleeper was their idea of a dynamic raid spawning system.
I tend to agree. As I said I have been championing simultaneous repops for about a year and a half now. We got several over about a month recently. On one of them I estimated that there were 300 people on. Lets count up: we Rapture, Divinity, BDA, A-Team, TMO, FE, Taken, Europa, Full Circle = 9 raiding guilds. Meanwhile we have targets in Fear, Hate, Sky, KC, Sebilis, EJ, TD, DL, and Skyfire = 9 targets. Perhaps I am missing something (or someone) but basically if you don't feel like leapfrogging/otherwise playing hardball you aren't going to get much on a repop. I still feel repops are a huge improvement over the current situation, but they still encourage this ridiculous cutthroat culture we have here.

So I would support some sort of token system, say each guild can spawn two different raid targets per week with some sort of command. Those targets would simply banish anyone from another guild and despawn after say 1 hour. The main idea would be to allow all guilds to (very slowly) progress through all the content. It would also discourage these huge zerg guilds we have here because every guild would only get 2 tokens per week.

Anyway the problem with all this is that we have no programmer for 1999 at the moment. Rogean and Nilbog agreed over 6 months ago that some sort of change was needed in the raid scene, but Nilbog does content, Rogean is doing star wars and, Kanras swings by every 4 months to do one day of bugfixes. Hell we haven't even seen the invis pulling fixes in yet and that happened a month ago. The number one announcement I would like to see from Nilbog is a new programmer.
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  #135  
Old 05-21-2013, 12:42 PM
falkun falkun is offline
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The repops were decent, but still didn't get stuff spread out enough. TMO/FE fought for most mobs, a second tier guild would get Fay, and then we'd all be duking it out in Sky for Dojo. Divinity did pull a big Talendar last time, but that's about it. Maybe change would come if the repops were maintained long-term, but as you said, we got a month of them or so and then back to the status-quo.

At this point I'm just hopeful for Velious and the epic mob revamps to happen sooner rather than later. As soon as the hardcores get through Velious, they'll have less motivation to log on. Right now they can keep motivated (somehow after 2 years) with the thought of, "There's still Velious." But the downside to the Velious coin the the ass-raping those of us wanting ST loot will receive when the hardcores wake the Sleeper on their way out, either as a final farewell, to cement themselves into server lore, and/or as a final "fuck you".
  #136  
Old 05-21-2013, 12:42 PM
diplo diplo is offline
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to OP...guess you never actually raided on live either.
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  #137  
Old 05-21-2013, 12:44 PM
Faerie Blossom Faerie Blossom is offline
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The Sleeper "raid token" idea honestly was a very good one. All the benefits of instancing without any of the downsides [You must be logged in to view images. Log in or Register.]
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  #138  
Old 05-21-2013, 01:07 PM
Sarius Sarius is offline
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Downside of tokens: TMO loses competitive aspect of current raid scene
Upside of tokens: The other 95% of the server is happy

Who should this server cater to?
  #139  
Old 05-21-2013, 01:54 PM
Nune Nune is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
I was on batphone before cellphones were invented, friend. landlines, dial-up, and a good relationship with a telephone repairman. that was how we rolled.

but in answer to your query: no.

and as to the top guilds always needing skilled players? On their best day, if they say to themselves, "who would the Queen herself recruit to her private guild?" the answer is always the same:


Sadre.

Ahh, so you're just crying and posting to read your own words, and you have a retarded internet ego you clearly find funny.


Wheeeeeeeeeeeeeeeew, not many of those around here glad you nestled in. [You must be logged in to view images. Log in or Register.] fgtz
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  #140  
Old 05-21-2013, 02:32 PM
Zeelot Zeelot is offline
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@Falkun, I will prevent the sleeper from being woken on p99 ever. Have a little faith!
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