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#121
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Quote:
1) Remove xp loss on pvp death (in the works) 2) Up the xp gain past neckbeard threshold Now it seems it takes a long ass time to figure what doesnt work with the box because devs arent playing it, so i wouldnt hold my breath for box revival with implementation of 2) Sad because this is probably the best shot well ever have to have a populated EQ pvp server | |||
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#122
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They could even put in an optional item loot mechanic, that ive suggested a lot of times, but hey it would be nice if the moon was made out of cheese too so that astronauts could have some of that fine aged cheddar, too.
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#123
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Server was fun for a month or two when mobs were actually getting contested. Now I come home from work, everything is dead, and I log out. First to 60's R99 Kunark launch date: 8/19/12 First 60 on Red99: Ganka <Nihilum>(8/26/12) First 60 Bard: Tune <Nihilum> First 60 Cleric: Batlle <Nihilum> First 60 Druid: Ganka <Nihilum> First 60 Enchanter: Hijinx <Nihilum> First 60 Magician: Minie <Nihilum> First 60 Monk: Nizzar <Nihilum> First 60 Necromancer: Zozo <Nihilum> First 60 Paladin: Arzak <Nihilum> First 60 Ranger: Cyborella <Nihilum> First 60 Rogue: Ender <Nihilum> First 60 Shadow Knight: Raze <Nihilum> First 60 Troll Shadow Knight: Raze <Nihilum> First 60 Shaman: Toxicity <Nihilum> First 60 Warrior: Feen <Nihilum> First 60 Wizard: Hectorchrist <Nihilum> First 60 Iksar: Dave <Red Dawn> Necromancer: Dave Monk: Insurance Shadow Knight: Skank Shaman: Rakshore <Nihilum> Warrior: First 60 w/ level 60 alt: Hijinx/Thrilla First Kills (in Kill Order) First to kill Phinigel Autropos: Nihilum First to kill Lord Nagafen: Nihilum First to kill Lady Vox: Nihilum First to kill Dracoliche: Nihilum First to kill Cazic Thule: Nihilum First to kill Maestro of Rancor: Nihilum First to kill Innoruuk: Nihilum Plane of Sky First to kill Noble Dojorn: Nihilum First to kill The Spiroc Lord: Nihilum First to kill Overseer of Air: Nihilum First to kill Bazzt Zzzt: Nihilum First to kill Sister of the Spire: Nihilum First to kill the Hand of Veeshan: First to kill Eye of Veeshan: Nihilum Kunark Kills First to kill Venril Sathir: Nihilum First to kill Faydedar: Nihilum First to kill Trakanon: Nihilum First to kill Talendor: Nihilum First to kill Gorenaire: Nihilum First to kill Severilous: Nihilum Veeshan's Peak First to kill Silverwing: Nihilum First to kill Phara Dar: Nihilum First to kill Druushk: Nihilum First to kill Hoshkar: Nihilum First to kill Nexona: Nihilum First to kill Xygoz: Nihilum | |||
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#124
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Lol that 100% xp bonus
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#125
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Quote:
The server would be an entirely different beast if we had a big pop like blue to build upon. I didnt choose my words correctly, xp gain would be fine with a stable 200-300 pop to build on and no xp loss in pvp so that you can have fun pvp happening all the time. It is a bit neckbeardy to me, but with a solid pop it wouldnt matter cuz people would be too busy having fun pvping to care. | |||
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#127
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i think wehrmact would make a good pvp server if for no other reason than hes so arrogant he could never be corrupt
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#128
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Classic pvp was actually pretty fun. Current spellfile make everything terrible.
Classic pvp people actually jousted and a well organized group actually had a chance to outplay a larger force simply due to the fact that you could kite people around, and 5 people chasing 1 person might not land a kill with inability to cc the target as well as nukes resisting on someone with high resists. Here pvp is decided by 18 second t-staff/skean which always seems to proc in the first combat round as well as highsun spam perma disabling someone, root/snare/stun/blind landing on 300 mr on the first or second cast, wizards pillaring you from out of visible target range in 2.5 seconds, mage pets landing nonstop stuns and roots on you, and rogues/monks bursting 300+ dps onto golem wanded casters with 1200 hp, and nuking classes landing full damage nukes on 160+ resists 70%+ of the time. People just get blown up and since damage is so high all the cc that is landing that shouldn't be landing is a death sentence to anyone. The lack of attention to these major issues for months is main reason people don't log in anymore, among other reasons...such as the experience penalty crushing sub 60 players and doing almost nothing to a level 60 who will dip below 100 % into 60 for a day or two. Killing good players isn't even an accomplishment with current pvp implementation. | ||
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#129
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Above post is right on and pretty much biggest thing needing fixing here as well as why I laugh at all the self claimed pvp champs on this server when the current ruleset basically negates all skill.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#130
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and yet you call yourself an emperor
intredasting | ||
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