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#1
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![]() Some wonky pathing going on in the city, most notable parts I've noticed being:
- The hill right off the zone-in, they tend to run back and forth ontop of the hill before getting down when coming towards the zone exit. - The tower at entrance, Bak or whatshisname under the balcony outside the tower. If you pull from the hill towards entrance, he circles all around the pillar from the far side before coming to you. Also any others sent to him will do this to get there. The tower interior also has something odd going on, since they take forever to find their way inside. - The big hill with Brokk Boxtripper, pretty much the same as the hill at entrance, except they do alot more laps back and forth before getting down. - The large circle around the lake where the warrior guild is. Pulled the roamer going around the circle path, he proceeded to run the wrong way, vanish somewhere for a while, kamikaze jump out of the window of the warrior guild (lol), until finally warping ontop of me. I don't know if there's more, didn't really experiment too much (ran into these pretty much just running from charm breaks) so feel free to chime in!
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Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
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#2
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![]() Modified, pending update. I will be doing a more extensive fix soon.
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#3
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![]() The pathing issues named in OP are quite classic, and actually are a bit better on here already then they were on classic.
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