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Old 12-16-2009, 05:21 PM
Otto Otto is offline
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Join Date: Oct 2009
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You keep painting the picture as if we had an agreed set of rules as to *whoever gets their first* gets the first shot.

Once again, it was an idea, a framework. It was never agreed upon and I wish you'd stop painting the picture that way.


You said, "-Timeline is missing the fact that IB also showed up to Nagafen after Trans had been there for 14 hours early. Also missing the fact that you guys decided that the system that you guys were operating under should no longer apply to you."

You missed quit a bit there. Not only was that in my post (IE numbers 13 and 14), I had informed Allizia over 5 days before that naggy kill that we would not be following the framework we had started working on.

You demean myself and my guild and our concerns and say we are missing all the facts. Don't get so high and mighty... you're missing them too.



As far as the rotation fixing both the gripes, you are sorely mistaken.

You stepped in the moment our first framework had failed. You didn't even give us the time to try out another solution.

I had my qualms with first to engage to begin with as well, but the more I looked back at live, the more I realized it was and is the way things were intended to be. For some reason though we are stuck on this idea that it'll just be a massive zerg fest in which we can't police ourselves on the first to engage thing.

On live this is exactly how it was. Guilds A, B, and C have their tracker locate a mob. Guild A and B mobilize instantly, C is late. Then, Guild A and B begin to buff. Guild A finishes first and engages. Guild B then has to wait, and C is just finally zoning in. Should Guild A wipe, Guild b gets a shot, if guild b wipes, then guild C (So long as they are prepared before guild A finishes their corpse run).

Anything short of this is not live-like. If you truly feel you have to police us, put in variance and remove the rotation. You'll be proven wrong.
 


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