Downloaded the updated spellsnew.edd file, great job with the particles emitted from the characters hands. I also tried deleting both spellsnew files, which produced an interesting result. I did not see all of the particles (none from the hands, clearly missing some from other sources, etc) but the ones that did show up were "classic" by this I mean, on my level 34 druid, the skin series spells landed on target with green and orange particles, as was the case in classic, not green and blue as we see now. Perhaps whatever file is being read in the place of the spellsnew.edd contains all of the information about classic particles in the way that the "fall through" files work for the classic load music.
I'm not sure where to find these files, unfortunately. There is some chance that the placement of particles was buried in some library string table or something instead of having its own file.
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