![]() |
|
#51
|
||||
|
Quote:
System Shock 2 Thief Half-Life Deus Ex Baldur's Gate/Icewind Dale/Neverwinter Nights C&C Red Alert, and other C&Cs Starcraft Diablo 1/2 EverQuest Resident Evil 1-3 Final Fantasy 7,8,9,10 etc... etc...etc.... It's not even close lol | |||
|
|
||||
|
#52
|
||||
|
Quote:
Doom/Doom2/Heretic The Legend of Zelda LTTP 2D Metroid games. Mother (Earthbound) Super Mario Bros. 3/World Sonic 2/3/Knuckles 2D Megaman games. Final Fantasy 5/6 (Strictly superior to 8-10) Heroes of Might and Magic III The era when design/gameplay/story trumped graphics before everyone was OMG 3D HURRR!!!!. A couple of the games on your list are good, but the bulk of it is laughable. | |||
|
|
||||
|
#53
|
|||
|
What most of those games have in common is the fact that they weren't just follwing some recipe, they were trying something new. Maybe not FF10, I dunno, but games like Half-Life, Everquest, Diablo, Baldur's gate -- these are games that were clearly made by people who loved making games and took pride in making them as good as they possibly could. It's clear that nobody does this today, the money is the guiding principle in everything that happens in the industry. This is why every game feels discount and soulless.
| ||
|
|
|||
|
#54
|
||||
|
Quote:
There's just no comparison between say, System Shock 2's story, and Metroid or Doom or Megaman... etc.. The graphics advances in the mid 90s allowed for games to be crafted that could create a living world / story to interact with (Deus Ex is a prime example) ... before that, there were just too many limitations to properly convey certain environments / scenes. | |||
|
|
||||
|
#55
|
||||||
|
Quote:
its so god damned frustrating talking to these modern "gamers" (you know, the group that started with WoW, and think they are old school) about actual good games, just to be shot down with, but it looks like shit. and also when they hear about a new game and try to convince me to play it, the first thing they always say is "omg have you seen how awesome the graphics are" i have a buddy with a half poopy laptop that he used to play SWTOR. and he hated playing on his comp (he usually used his roommates) cause it couldnt handle the game and hed lag out in pvp. so i tell him, turn off name titles, and turn down or off the particle effects, which are over the top in that game anyway imo. and he fucking tells me "No man, those graphics are the main reason i bought the game and rolled with a caster". /holyfuckingfacepalm as a player in EQ, unless i was soloing, i ALWAYS had everything turned off. because even an imaginary millisecond is an advantage in pvp
__________________
Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
Quote:
![]() | |||||
|
|
||||||
|
#58
|
|||
|
I have more fondness for EchoedTruth's list. Deus Ex is simply righteous. And let's not forget Zelda: OoT ('98).
When it comes down to it, when I go back and play games from the past, I'm more likely to be found in 3D environments than in a Wolfenstein map editor. If I want to visit Terra & friends again, I usually watch a TAS (tool-assisted speedrun): tasvideos.org | ||
|
|
|||
|
#59
|
||||
|
Quote:
I would safely say that 96-03 was the golden era of video games. That era was where we saw the biggest experimentation and advances in gaming (Anachronox... Fallout... again, Deus Ex), the advent of 3d allowed these guys who had big dreams to finally make big, crazy, complex games. Fast forward 10 years, and we have big, overdeveloped, oversimplified games. Money watered it down. | |||
|
|
||||
|
#60
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|