Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old 07-11-2010, 04:55 AM
fastboy21 fastboy21 is offline
Planar Protector

fastboy21's Avatar

Join Date: Nov 2009
Posts: 2,179
Default

Quote:
Originally Posted by PhelanKA [You must be logged in to view images. Log in or Register.]
Bullcrap.

Maybe it's different for mage pets, but I know for a fact that this is not how necro pets work. I pulled for a small group last night and kept my pet parked at camp. I had no trouble getting him to back off when I got hit. No making him sit, or any other such nonsense. He'd run out, I'd calm him, and he'd walk back to his guard spot. Easy as pie.
you also failed to understand my post. the problem is when the pet is aggro'd at his parked spot. in that case, hitting back off is useless...why? because the pet wanders back to where he already is, and is already being attacked. hence the pet is instantly reaggro'd and starts attacking. in this case you have to MOVE the pet to a new position, which requires hitting follow and calm. idiot.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.