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Old 04-29-2013, 08:33 AM
Swish Swish is offline
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Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.

Not limited to shields either, extra strands of particles seemed to be added to the slow/tashan effects and the intensity of nuke effects. The shields I'm 100% on, the others...were they definitely pre-Kunark or added later?
  #2  
Old 04-29-2013, 09:16 AM
Reubin Reubin is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.

Not limited to shields either, extra strands of particles seemed to be added to the slow/tashan effects and the intensity of nuke effects. The shields I'm 100% on, the others...were they definitely pre-Kunark or added later?
I remember this too. The lower level spells all had effects with less particle colors and "flash" than the higher level spells. I really don't remember what levels the changes were...but I definitely remember the particle effects changing as I leveled and being impressed when I got new spell effects. It was another motivator to level and a little bit of eye candy to impress others.
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  #3  
Old 04-29-2013, 09:18 AM
Furinex Furinex is offline
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Quote:
Originally Posted by Reubin [You must be logged in to view images. Log in or Register.]
I remember this too. The lower level spells all had effects with less particle colors and "flash" than the higher level spells. I really don't remember what levels the changes were...but I definitely remember the particle effects changing as I leveled and being impressed when I got new spell effects. It was another motivator to level and a little bit of eye candy to impress others.
Yep, the level range specified above is exactly right as well.
  #4  
Old 04-29-2013, 03:26 PM
Hawala Hawala is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.
qft
  #5  
Old 05-06-2013, 08:41 PM
Razdeline Razdeline is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.

Not limited to shields either, extra strands of particles seemed to be added to the slow/tashan effects and the intensity of nuke effects. The shields I'm 100% on, the others...were they definitely pre-Kunark or added later?
QFT.

Also I beleive the non buff spells (DD's, dots, Life-Taps, Grim aura,de-buffs etc) had a change in complexity as well at 24/39+. It could be higher as well although I think it is in line with lvl 24/39 enhancements with other spells.

Bolt spells are incorrect, do no collide with the target in it's path, and do not have the massive distance.

Do pets still eat a rain spell tick?
  #6  
Old 07-22-2013, 01:10 PM
Glasken Glasken is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Particle colours are out of whack as well... "back in the day" a Lvl 1 casting shield type spells (Skin Like Wood, Minor Shielding etc) would just be casting green.

At 24 (iirc) this would go up to green/(yellow/orange).

At 39 (iirc) this would go up to green/(yellow/orange)/blue.

You could always tell the pro players buffing people in Greater Faydark by some of their spell particles.

Not limited to shields either, extra strands of particles seemed to be added to the slow/tashan effects and the intensity of nuke effects. The shields I'm 100% on, the others...were they definitely pre-Kunark or added later?

This is one that has bothered me a bit as well. I remember my first character on live looking forward to getting to level 24 to get the orange buff effects, and then being surprised by the level 39 effects.

Not sure when they changed it, but I stopped playing on live during PoP and dont remember the particle effects being the same for all levels.
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