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  #11  
Old 07-09-2010, 01:58 PM
Gandite Gandite is offline
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Kebbon take me off ignore so I can tell you how high I am.


I grouped with a necro in Paw who went on this huge rant about how rogues ruin the game for other players because of pickpocketing. Being a rogue on Live I naturally disagreed with her despite that rules for pickpocketing here are different from Live. Like Dantes said if you're depending on the cash made from grouping as your main source of income you are doing it incredibly wrong. She got even angrier when I explained how you could incorporate backstab, evade, and pickpocket all into one macro. She didn't understand that a rogue's lot in life is to make said life easier any way they can. Low hanging fruit etc etc.
  #12  
Old 07-09-2010, 01:58 PM
Icecometus Icecometus is offline
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Quote:
Originally Posted by Straif [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]

Tell them to shut the fuck up...
this
  #13  
Old 07-09-2010, 02:05 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Straif [You must be logged in to view images. Log in or Register.]
I know people have there own reservations about how loot is supposed to work but I always found one person being designated to "Master Loot" to be best. You keep Monks unburdened and everyone's attention is focused with one person taking inventory, then when someones gotta leave.. /split & distribute. Beware of the shady people who might /q with hours of loot!!

I see no issue with rogues PP'ing if they're honest enough to report to the group some serious lewts. All the other shit is kind of frivolous.
This.

Rogues make the best ML's by far, since they naturally have ubar str, and can PP..
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  #14  
Old 07-09-2010, 02:25 PM
Ripcord Ripcord is offline
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Takes an uber ass thief to steal someones eye right out of their head and not have them notice
  #15  
Old 07-09-2010, 02:29 PM
BeelzeBob BeelzeBob is offline
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Quote:
Originally Posted by Kani [You must be logged in to view images. Log in or Register.]
Eventually, and I'm pretty sure it was before Kunark, SOE added the change that took picked items and coin from a seperate loot table.
Not even. If this change was ever made it was well after Luclin.
  #16  
Old 07-09-2010, 02:57 PM
Merrik Merrik is offline
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Quote:
Originally Posted by BeelzeBob [You must be logged in to view images. Log in or Register.]
Not even. If this change was ever made it was well after Luclin.
This change was definitely made at some point, I remember it being in effect at some point when i played my Rogue on live, which was during the Sullon Zek era, so luclin sounds like pretty good estimate as to the general time frame it went in.

Just to add, I have zero issues with rogue's Pick Pocketing, I do however have an issue with rogues being able to pick pocket high end gems from mobs that have them. God knows if I PPed something like that, I wouldn't tell a soul until I had full jewelry gear made out of it and had sold a ton of them.
  #17  
Old 07-09-2010, 03:52 PM
Kani Kani is offline
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Quote:
Originally Posted by BeelzeBob [You must be logged in to view images. Log in or Register.]
Not even. If this change was ever made it was well after Luclin.
If so, I stand corrected. However I would love to see the patch notes from when this change went in, for my own piece of mind.

As a couple people in the thread mentioned, it really is a minor issue. A Rogue most likely isn't going to get rich pp'ing in a group. It's just that there are some people who like to make a mountain out of a molehill over everything. I think Straif put it best with the image and comment [You must be logged in to view images. Log in or Register.]
Last edited by Kani; 07-09-2010 at 04:07 PM..
  #18  
Old 07-09-2010, 03:53 PM
scecie scecie is offline
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Quote:
Originally Posted by Ripcord [You must be logged in to view images. Log in or Register.]
Takes an uber ass thief to steal someones eye right out of their head and not have them notice
WORD
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  #19  
Old 07-09-2010, 04:00 PM
astarothel astarothel is offline
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I wouldn't care so much if it was cash only, but yeah. Gems, etc? Not cool.

If I see a rogue pping off mobs that can have valuable vendor trash, he can stop or I can leave the group, it's that simple. I don't care if it's 1 in 6 or 1 in 1000. I don't care if it's a class ability, your job in a group is to dps, not pad your pocketbook at the expense of rest of your group. You are a dps and can easily be replaced.
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  #20  
Old 07-09-2010, 04:35 PM
scecie scecie is offline
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Quote:
Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
I wouldn't care so much if it was cash only, but yeah. Gems, etc? Not cool.

If I see a rogue pping off mobs that can have valuable vendor trash, he can stop or I can leave the group, it's that simple. I don't care if it's 1 in 6 or 1 in 1000. I don't care if it's a class ability, your job in a group is to dps, not pad your pocketbook at the expense of rest of your group. You are a dps and can easily be replaced.
I disagree. It is a class skill that is integrated into the game for a reason. It's not your job to define what a class can and cannot do, the game design does that. From a roleplay perspective you get a shifty eyed klepto in the group who can't help himself.

Of course, it's Norrath and you can pick who you group with one way or another.
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