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#11
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Quote:
If you take the eq live patch notes for example, they continuously unnerfed or made things easier throughout the years. With that in mind, think about a client and source that promote easy. That's what we had to start working with. 2006ish backwards. -remove soulbinders (negatively effect players) -remove keyring (negatively effect players) -make invisibility random duration (negatively effect players) -pets disappear when you invis or zone (negatively effect players) -magical npcs are immune to non-magical weapons (negatively effect players) on... and on.. I cannot think of many things that "positively" effect players that you might expect to see in the future. If there is something in particular you know of, bug report it. | |||
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