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#41
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They prohibited multi-boxing to "promote group health" even though you could multi-box in classic. I don't see why they can't make another exception to remove the group XP penalty sharing to also "promote group health".
I get it... I rolled a hybrid. A ranger. I knew what I was getting into. My groupmates should not have to knowingly suffer for the challenge I took on myself. The difference from classic is that 'knowingly' part. :P
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#42
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#43
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In fact, I think what I suggested was rather modest. What I said was maybe there could be some sort of relief for the non-hybrid group members who currently share the burden of their fellow hybrid groupie's class penalty if there was only one hybrid in the group. Allow me to spell it out, since you don't seem to understand. So, in a group with 1 Paladin/Ranger/Shadow Knight + and 5 other non-hybrids, the Paladin/Ranger/Shadow Knight still receives the full hybrid class xp penalty, but the rest of the group gets some kind of break since there's only one hybrid in the group. On the other hand, if the party has more than one hybrid, like a Paladin + Ranger + 4 others, then full shared hybrid class xp penalties remains in full effect. Anyway, I was just brainstorming a random idea in order to forge some sort of compromise on the shared-group hybrid xp penalty issue. | |||
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Last edited by purist; 07-07-2010 at 09:02 PM..
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#44
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I always said I never wanted a 100% classic server... things like this is why.
Hybrid class exp should not be shared by group. | ||
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#45
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I love how everyone is like. OMG we gota share that 40% penelty? When before you guys had it easy, and the hybrids really suffered to gain lvls. For example, when it took a non penelty, maybe even bonus character 100 kills to get a lvl, or less. That bard or ranger had to get 140 to get his lvl. Now it's like you need to kill 108 or so for everyone to lvl. It's fair, deal with it. It's not OMG game breaking. That manasong or sk tanking, or life saving LoH, in your group will more than cover those few extra kills. Not sure what rangers will add however ^-^.
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#46
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#47
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Promoting group health >>>>>>>>> 100% classic purism, and even the developers agree to at least some extent, given that they prohibit multiboxing. | |||
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#48
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#49
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Did you guys know there are EQ servers without the group experience penalties?
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#50
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