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  #111  
Old 04-07-2013, 01:16 AM
Cyrano Cyrano is offline
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I played into velious on EQMac, P99 players going to this new server will be disappointed due to the lack of difficulty in the mechanics. Whoever said P99 just needs to fix a few huge gaffes is correct, you can't beat this server in terms of hitting on what the target audience (EQclassic folks) and the only real problems spawn from how knowledgable and dedicated the player-base is coupled with ridiculous guild politics that have pushed previous members of the Dev Team to quit.

The simple truth is that P99 is too competitive and that competitiveness has single handedly hamstrung the development of the server. Unfortunately I was part of the group that built that culture and it seems to be continuing long after my time as a player. The raid mob token idea from Sleeper is interesting, it basically creates instances in a game w/o them but I think it would have to be managed carefully and you would have to institute some kind of payment for them - such as implementing a grind quest that yielded spawn tokens - but honestly I would like to see rotations implemented on P99. I think it would make this server way more enjoyable for many more people than the few with a stranglehold at the top.
  #112  
Old 04-07-2013, 10:55 AM
Kieu Kieu is offline
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Quote:
Originally Posted by Cyrano [You must be logged in to view images. Log in or Register.]
The raid mob token idea from Sleeper is interesting, it basically creates instances in a game w/o them but I think it would have to be managed carefully and you would have to institute some kind of payment for them - such as implementing a grind quest that yielded spawn tokens - but honestly I would like to see rotations implemented on P99. I think it would make this server way more enjoyable for many more people than the few with a stranglehold at the top.
The reason I play EQ is because it doesn't have dumb instances. Competition is what drives people, whether or not you believe it does. The poopsockers are what keeps the end game in surplus. Rotations are a cry out for catering to players too scared to do what they could be doing. Unfortunately, that is how I will look at it. Live wasn't any different. There might not have been spawn variations, but let me tell ya I did my fair share of poopsocking on live to keep what was ours, ours.
Last edited by Kieu; 04-07-2013 at 10:56 AM.. Reason: typo
  #113  
Old 04-07-2013, 11:05 AM
Sularus Oth Mithas Sularus Oth Mithas is offline
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Quote:
Originally Posted by Kieu [You must be logged in to view images. Log in or Register.]
The reason I play EQ is because it doesn't have dumb instances. Competition is what drives people, whether or not you believe it does. The poopsockers are what keeps the end game in surplus. Rotations are a cry out for catering to players too scared to do what they could be doing. Unfortunately, that is how I will look at it. Live wasn't any different. There might not have been spawn variations, but let me tell ya I did my fair share of poopsocking on live to keep what was ours, ours.
They're not instances, they're basically tokens that will spawn a mob. Semantics I know.

This may be P99 but it's not 1999 - some of us don't have the time, nor the inclination to play that way anymore. Not knocking you for liking it, I totally get it. I like the option of tokens, and truly they may never come into play on Sleeper unless the pop takes off and it becomes an issue.

I'm going to give it a shot and see how it plays out, but I'll still be here as well. I enjoy the true classic things here, I just wish I would have come here back in '09.
  #114  
Old 04-07-2013, 11:15 AM
Doors Doors is offline
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Originally Posted by Kieu [You must be logged in to view images. Log in or Register.]
Rotations are a cry out for catering to players too scared to do what they could be doing.
Yeah scared isn't really the word. Most people that played EQ back when were a lot younger. The majority of us have jobs these days, I'm not sitting on a spawn for 70 hours or logging in at 4am to kill a raid mob.
  #115  
Old 04-07-2013, 11:19 AM
Faerie Blossom Faerie Blossom is offline
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*advertises Red99 as alternative to blue poopsock "competition"*
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  #116  
Old 04-07-2013, 12:06 PM
Innovative Innovative is offline
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Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Yeah scared isn't really the word. Most people that played EQ back when were a lot younger. The majority of us have jobs these days, I'm not sitting on a spawn for 70 hours or logging in at 4am to kill a raid mob.
^^. That among other things is why I longer play P99. You get 60 and if you don't live and breathe P99 there's nothing to do.

I just created an account on EpicEmu. Says they have 1720 users. I think the launch in a few days is going to be pretty fun.
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  #117  
Old 04-07-2013, 12:07 PM
Kieu Kieu is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Yeah scared isn't really the word. Most people that played EQ back when were a lot younger. The majority of us have jobs these days, I'm not sitting on a spawn for 70 hours or logging in at 4am to kill a raid mob.
I have a job nowadays too. I didn't have to worry about that when I was playing back then, but when I raided in vanilla wow I did. There was a ton of competition for world bosses back then, and they were pretty random on pops. Like I said, If you can't handle getting up randomly to do it don't pull the age card because it is not 'age' orientated. That is just your preference. A lot of people would gladly rush up to do shit, even with work the next morning.
  #118  
Old 04-07-2013, 12:20 PM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Innovative [You must be logged in to view images. Log in or Register.]
You get 60 and if you don't live and breathe P99 there's nothing to do.
Bye!
  #119  
Old 04-07-2013, 12:30 PM
Sularus Oth Mithas Sularus Oth Mithas is offline
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Quote:
Originally Posted by Kieu [You must be logged in to view images. Log in or Register.]
I have a job nowadays too. I didn't have to worry about that when I was playing back then, but when I raided in vanilla wow I did. There was a ton of competition for world bosses back then, and they were pretty random on pops. Like I said, If you can't handle getting up randomly to do it don't pull the age card because it is not 'age' orientated. That is just your preference. A lot of people would gladly rush up to do shit, even with work the next morning.
Not so much age as priorities. I will still play late nights and lose sleep if I am having fun. I might even occasionally go in for a batphone raid but in general I'd prefer not to anymore. I don't mind spending 3 days camping something, possibly more because I won't sit there for 72 hours straight. If I miss it, oh well. In general same applies for end game.

If a server is going to offer me a shot at content I want without having to be "on call" 24/7 for a raid then I'm in. Like I said I'll play both, time isn't a factor, I work hard, I work a lot and this is how I choose to spend my off time. If it wasn't this it would be another MMO or game.

I don't have a problem with your philosophy so much as you seem to think it's the only one to have.
  #120  
Old 04-07-2013, 12:43 PM
Kieu Kieu is offline
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Quote:
Originally Posted by Sularus Oth Mithas [You must be logged in to view images. Log in or Register.]
Not so much age as priorities. I will still play late nights and lose sleep if I am having fun. I might even occasionally go in for a batphone raid but in general I'd prefer not to anymore. I don't mind spending 3 days camping something, possibly more because I won't sit there for 72 hours straight. If I miss it, oh well. In general same applies for end game.

If a server is going to offer me a shot at content I want without having to be "on call" 24/7 for a raid then I'm in. Like I said I'll play both, time isn't a factor, I work hard, I work a lot and this is how I choose to spend my off time. If it wasn't this it would be another MMO or game.

I don't have a problem with your philosophy so much as you seem to think it's the only one to have.
Well it was a response to someone else, but I don't consider it the only one to have. It is the only one here though, why would it change to something non-classic? Sure raid spawn variations aren't classic but it would not change much at all if they weren't. It more than anything promotes what it should, variance lol

There are always other games, not like I am telling you play EQ anyhow. I see no reason to change something that worked for EQ for years. It is half the reason I play, and played back then. I'm not a fan of instancing, my opinion. Competition is always fun, however I did love vanilla wow which had instancing. Back in the day, it had world bosses as well that were "must have" kills for certain raids to get resist gear.
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