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  #101  
Old 04-06-2013, 04:00 PM
Aviann Aviann is offline
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Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
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You played the video too soon. I think a lot of us would have been heart broken had it NOT been out this year.
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  #102  
Old 04-06-2013, 05:07 PM
Treefall Treefall is offline
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Originally Posted by Noselacri [You must be logged in to view images. Log in or Register.]
Necros are alright with druids, clerics and mages, but not the best choice for any of them. Nothing really has strong synergy with necro since they don't particularly need any buffs and rely on techniques that are hard to fit into a duo.
Wouldn't Necro work quite well with a Shaman? Regen heals for the Necro and Cannibalize for the Shaman mean nearly unlimited mana and no health issues for both. SoW, two pets attacking with nice buffs.

Stacking DOT's, of which the shamans packs more punch, snare from the necro and like I said SoW from the Shaman mean kiting is a breeze. The shaman has the debuff power to go toe to toe with most mobs, so there is an ability to tank and spank with kiting breaks if needed, possibly.

I would like to know why Shaman/Necro isn't an amazing combo.
  #103  
Old 04-06-2013, 05:14 PM
Tiggles Tiggles is offline
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Originally Posted by Treefall [You must be logged in to view images. Log in or Register.]
Wouldn't Necro work quite well with a Shaman? Regen heals for the Necro and Cannibalize for the Shaman mean nearly unlimited mana and no health issues for both. SoW, two pets attacking with nice buffs.

Stacking DOT's, of which the shamans packs more punch, snare from the necro and like I said SoW from the Shaman mean kiting is a breeze. The shaman has the debuff power to go toe to toe with most mobs, so there is an ability to tank and spank with kiting breaks if needed, possibly.

I would like to know why Shaman/Necro isn't an amazing combo.

No FD and if the necro can solo break a camp he can most likely solo it then so no need for the shaman.

Monk/shaman is good because the monk can pull and DPS and the shaman can keep him up.

Necros don't really need anyone
  #104  
Old 04-06-2013, 05:39 PM
Swish Swish is offline
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NOOOOOOO!!!!!!! [You must be logged in to view images. Log in or Register.]

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  #105  
Old 04-06-2013, 05:40 PM
Noselacri Noselacri is offline
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Originally Posted by Treefall [You must be logged in to view images. Log in or Register.]
Wouldn't Necro work quite well with a Shaman? Regen heals for the Necro and Cannibalize for the Shaman mean nearly unlimited mana and no health issues for both. SoW, two pets attacking with nice buffs.

Stacking DOT's, of which the shamans packs more punch, snare from the necro and like I said SoW from the Shaman mean kiting is a breeze. The shaman has the debuff power to go toe to toe with most mobs, so there is an ability to tank and spank with kiting breaks if needed, possibly.

I would like to know why Shaman/Necro isn't an amazing combo.
It would be alright, but it wouldn't really be an amazing duo. Most of what the shaman can do is wasted -- you won't need all those melee buffs, and most necro spells have resist modifiers so the malo line isn't a big deal. Regen would help the necro but wouldn't enable new strategies or anything, he'd just have to lifetap less often. They'd function together but there's almost no synergy, pairing them up doesn't combine into something greater than the sum of its parts like you'd get with shaman/monk or druid/enchanter.

The necro won't be able to use FD as a survival thing because he'll just train the shaman. Dots generally don't work too well in a duo but both classes are mainly dot-based. Strong solo classes usually don't make good duos because they're too self-sufficient to have synergy with others, the exception being shaman+melee. Necros just don't need anything from anybody and don't benefit much from anything that other classes bring. You might as well solo a necro and level faster, or duo shaman/shadowknight.
  #106  
Old 04-06-2013, 05:52 PM
Faerie Blossom Faerie Blossom is offline
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Does anyone know if the server will allow halfling rangers, and such? Without PvP this would be like the only reason to play over Red99.
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  #107  
Old 04-06-2013, 05:55 PM
Swish Swish is offline
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Originally Posted by Sularus Oth Mithas [You must be logged in to view images. Log in or Register.]
Did you just wizz in Swish's cereal? I think you did.
Realistically then, actual release will be 2014 - which I can live with... and there's now no need for any more threads on the subject [You must be logged in to view images. Log in or Register.]
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  #108  
Old 04-06-2013, 05:57 PM
Ele Ele is offline
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Originally Posted by Faerie Blossom [You must be logged in to view images. Log in or Register.]
Does anyone know if the server will allow halfling rangers, and such? Without PvP this would be like the only reason to play over Red99.
Halfling hybrids and gnome hybrids came almost 4 months after Luclin, so unless they release it as custom content in 2-4 years, the answer is no.
  #109  
Old 04-06-2013, 06:02 PM
Kieu Kieu is offline
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Quote:
Originally Posted by Ephirith [You must be logged in to view images. Log in or Register.]
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cheers
  #110  
Old 04-06-2013, 10:54 PM
formallydickman formallydickman is offline
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