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#141
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Something else Rallos Zek eventually did was if you got PK'd you lost all your mana. Hard to come back and wreck havoc if you're a caster and oom on respawn. Yeah it sucked for CR but it made you more careful about things.
Just food for thought
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Scyros Windchaser - 60 Wood Elf Druid
100 in ALL languages Kalepto Mayniak - 54 Half-Elf Rogue Ithamar Kenobi- 57 High Elf Magician 171 research skill | ||
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#142
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valid point
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#143
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Quote:
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Current Games:
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#144
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No blue copies, no xp loss.
(x%) coin + (x) item loot. -- () indicates variable/optional/random Permaban psychopaths. I would play. | ||
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#145
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There is absolutely no reason for solo exp to be faster here than on blue. I actually feel kind of bad, because I've turned down a few duo/group requests in favor of the easier/faster solo grind. I started my druid on march 22, and I'm already level 34. For some reason that seems crazy to me.
But having experienced both, I really must say that soloing as a capable caster is much, much faster than when in a group. This is of course discouraging meaningful social interaction and it contributes to the difficulty of raising a melee/hybrid. I feel that solo exp should be nerfed, and group exp should receive a large bonus.
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Your Princess <Serenity> Red99 | ||
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#146
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its even faster for melees to solo sadly so group exp bonus might help
but i can understand they are trying to balance deviating from whats classic while also helping the server because as nilbog has stated the goal is for it to be as classic as possible, he has just taken some liberties in order to make this server have a playable population since the population was non existent when it was closer to actual classic =/ | ||
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#147
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Anyone keeping track of whens the first time Sirken mentioned a fix to the baddy bad xp loss in pvp?
They just gonna let that statement loose like that, with no timeframe and no updates? Thats a good way to get your playerbase cynical, or in devspeak "feeling entitled to stuff" Im not at that point yet, its fine to not give specifics for a little while, but if we dont get something in the next few weeks, were heading into "Youre a fucking idiot if you take anything they say seriously" territory. Youre better off saying something like "Devs are taking a look at it, dont know when theyll get around to it, busy with RL" than dangling something in front of the players that is not coming any time soon. You can add that to the list of things to do to improve the server (remember that yellow text poll where 80% or so voted yes on it, including Nilbog and then it was never mentioned again? yeah) | ||
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Last edited by Tradesonred; 04-05-2013 at 06:39 AM..
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#148
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Quote:
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Your Princess <Serenity> Red99 | |||
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#149
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yeah im not sure what ecoli and other peoples problems are
if you dont like the way the server is now then dont play it, i highly doubt a little change like no exp loss would make such an enormous change in server dynamics that you would find it tolerable if you did not already and tbh no exp loss isnt the reason people dont "PVP endless all day every day" its because people get fucking embarressed when they die because no one likes it and it makes you an easy troll target. its the community that kills the pvp more then anything, that exp loss is not the reason im irritated when i die from pvp | ||
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#150
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Quote:
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I dont talk only about xp loss in pvp, but to me its the #1 problem with the server, by far to me. - Lowbies getting griefed off the server - The grind to even 50 is huge, so people dont wanna add more grind on top so they dont pvp making red a de facto purple server. (Its fucking boring with no pvp compared to the classic Rallos experience) - Top zerg guild farming no contest the best camps and zones Blablafuckingbla im getting tendonitis typing this shit down for the 2 millionth time | ||||
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