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#35
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... Ok, you'll see they charge significantly less money for the same operating system. How? They bundle it with hardware. Its a piece of shit hardware, sure (I got a sound cable for old CD-ROM drives with Windows 7), but it fits the requirement. Not saying your example is all that great (its hard to come up with an analogy that fits everything), but your example is something that's already done every day. Maybe not with EQ or p1999 (I keep hearing about something with an old GM and muffins, but I wasn't around for that), but its a valid argument. Quote:
The second part of your argument (where *if* it was hosted on a free service) is where you're strongest, if you all continue to ignore the whole "work was free" reply I keep making. But first off, I'd say RMT is the opposite of what you say. Its performing in-game work incentivized by IRL profit. I could argue that my IRL job (which luckily doesn't look to see my internet history) leads to in-game profit- how would I have a computer to play p1999 without money? But broader than that, 'IRL work' is ambiguous. No one in authority (though I'm sure you'll tell me what you, opposing counsel, think) has said what this is. But to bracket this with the same thing for clarity, my client still asserts his work on the programming and the hosting is free to the consumer. The fee is merely for the in-game presence of his or a friend's character. There are many real life scenarios where this sort of arrangement happens. If you want longer posts, I'll be more than happy to give one, just let me know. Also, please let me know if I'm missing any arguments you guys are making (or remaking). I'm trying not to gloss over them.
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