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  #451  
Old 03-26-2013, 09:43 PM
Ravager Ravager is offline
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Originally Posted by Stormhowl [You must be logged in to view images. Log in or Register.]
"Well you just waited your turn and got instant loot". :/
This is essentially what happens when you join a zerg guild. You show up, get your DKP and stand in line for loot. How is this any different from a rotation, other than you all share the same guild chat? FE is competing with TMO now, but one or the other will fold, and when that happens one of them will be picking up the pieces of the other guild and keep the machine going for another 10 months of uncontested mobs.
  #452  
Old 03-26-2013, 09:44 PM
maverixdamighty maverixdamighty is offline
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Originally Posted by kenzar [You must be logged in to view images. Log in or Register.]
Maybe you weren't around before the variance, but the same was said then when the suggestion for a variance came up. "There isnt going to be a variance on this server, its that simple. its not classic." Guess what? We are working with a variance now. That's called a precedence.

You're talking with someone who raided with IB for years, 0 variance w/o a rotation didn't work, the variance w/o rotation isnt working, the next logical permutation would a 0 variance with a rotation.
ya and guess what variance isn't controlled by the players. rotations are. sirken is the lead gm and he already said they aren't going to enforce rotations did he not? can stop beating a dead horse now and think of some other ideas.
  #453  
Old 03-26-2013, 09:48 PM
kenzar kenzar is offline
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Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
ya and guess what variance isn't controlled by the players. rotations are. sirken is the lead gm and he already said they aren't going to enforce rotations did he not? can stop beating a dead horse now and think of some other ideas.
He also said the decision is not up to just him but the server staff. Which means his statement is his opinion, his opinion holds weight, but not all of it.
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  #454  
Old 03-26-2013, 09:50 PM
Aaryonar Aaryonar is offline
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Some servers had 0 enforcement of most play nice policy conduct. On Cazic it was pretty much get XP get loot in my experience, and trains were commonplace. How do we accomodate players that are looking to emulate that play experience here?

I feel that my suggestion is simply the path of least resistance, not the most ideal.
  #455  
Old 03-26-2013, 09:50 PM
Stormhowl Stormhowl is offline
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Quote:
Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
ya and guess what variance isn't controlled by the players. rotations are. sirken is the lead gm and he already said they aren't going to enforce rotations did he not? can stop beating a dead horse now and think of some other ideas.
*coughcough*

Quote:
now all that being said, i'm simply the CSR GM and these are simply my thoughts/opinions. i do not dictate policy, or anything else, and i especially do not dictate things to Rogean or Nilbog. this is not my server, i do not make the rules. i do however enforce the rules that are put forth, and i also will try to explain the staff's position or reasoning on certain subjects. sometimes i offer my advice or thoughts on a subject in a thread, but thats all they are.
It doesn't qualify as a beaten horse until someone who runs the server explicitly states it's a done issue and cannot be spoken about.
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Vmek Shadowsong - Level 51 Bard (Level 5)
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  #456  
Old 03-26-2013, 09:52 PM
maverixdamighty maverixdamighty is offline
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Originally Posted by kenzar [You must be logged in to view images. Log in or Register.]
He also said the decision is not up to just him but the server staff. Which means his statement is his opinion, his opinion holds weight, but not all of it.
thought this thread was about ways to work this out between the guilds on the server not how to have GMs control who gets what mobs? Started off with people talking about a potential list of mobs that could be left up every time period to allow some guilds that currently aren't going after raid targets to experience some end game content again, but now we are discussing a full out "enforced rotation." Why not just give people gm abilities and you can summon whatever gear you want?
  #457  
Old 03-26-2013, 09:53 PM
kenzar kenzar is offline
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Quote:
Originally Posted by Aaryonar [You must be logged in to view images. Log in or Register.]
Some servers had 0 enforcement of most play nice policy conduct. On Cazic it was pretty much get XP get loot in my experience, and trains were commonplace. How do we accomodate players that are looking to emulate that play experience here?

I feel that my suggestion is simply the path of least resistance, not the most ideal.
It caters to the majority, just like any successful govt.
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  #458  
Old 03-26-2013, 09:54 PM
kenzar kenzar is offline
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Quote:
Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
thought this thread was about ways to work this out between the guilds on the server not how to have GMs control who gets what mobs? Started off with people talking about a potential list of mobs that could be left up every time period to allow some guilds that currently aren't going after raid targets to experience some end game content again, but now we are discussing a full out "enforced rotation." Why not just give people gm abilities and you can summon whatever gear you want?
Straw man->slippery slope

An enforced rotation is not even close to giving people gm scope.
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  #459  
Old 03-26-2013, 09:56 PM
Stormhowl Stormhowl is offline
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Quote:
Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
thought this thread was about ways to work this out between the guilds on the server not how to have GMs control who gets what mobs? Started off with people talking about a potential list of mobs that could be left up every time period to allow some guilds that currently aren't going after raid targets to experience some end game content again, but now we are discussing a full out "enforced rotation." Why not just give people gm abilities and you can summon whatever gear you want?
So we're back-peddling and changing the subject? This post of yours doesn't even respond to the fact that Sirken doesn't have the authority to decide the rules. Your original position was utterly refuted and now you're changing the subject/deflecting?

Just... wow.
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I miss the days where people DIDN'T pretend to be Sunday morning fantasy fans only when a huge budget fantasy production comes out.
Danemoth Spiritconvoker - Level 68 Heyokah (Level 29)
Odinty Treeguard - Level 58 Druid (Level 9)
Vmek Shadowsong - Level 51 Bard (Level 5)
Odibin Deathbearer - Level 36 Necromancer (Level 13)
  #460  
Old 03-26-2013, 09:56 PM
maverixdamighty maverixdamighty is offline
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gluck with your gm enforced rotation. nice to see this thread go off topic asking for gm intervention instead of players working together.
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