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  #31  
Old 03-26-2013, 03:39 PM
Sularus Oth Mithas Sularus Oth Mithas is offline
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EQ definitely had PvP in mind but no more than PvE. EQ was the one game that did PvP right whether you think it is good or not is beside the point. They developed the servers differently as I recall in the fact that changes they made to PvP areas did not effect the blue servers. More companies need to follow that example.

I may be remembering that wrong but Rallos is where I started back in the day, and I did that for a year before moving on to Brell blue server and that's what I remember.
  #32  
Old 03-26-2013, 03:40 PM
kenzar kenzar is offline
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Quote:
Originally Posted by Faerie Blossom [You must be logged in to view images. Log in or Register.]
I watched that short documentary about EQ, and the devs said they were arguing over whether the game should be PvP or not. It's my opinion that EQ PvP was accidentally genius, and to this day it remains the best gaming experience of my life.

E-drama has never been so fun [You must be logged in to view images. Log in or Register.]
Clearly you missed Ultima Online / Asheron's Call. If you think EQ PvP generated drama, imagine losing every item you have on you upon death lol.
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  #33  
Old 03-26-2013, 03:42 PM
Faerie Blossom Faerie Blossom is offline
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Quote:
Originally Posted by Stormhowl [You must be logged in to view images. Log in or Register.]
Minor Illusion is pretty fun for one of those "First person to find me gets X platinum" type things people used to do when MMOs were about the social experience rather than the min-max e-peen drama we get nowadays. :P

Plus it gets people to stop nagging you for clarity when you're just a little torch on the ground and trying to med.
I don't understand how no other MMO has been able to replicate the emphasis on social interaction that really made EQ great :/

And the social interaction was given much more depth with the PvP facet of the game.
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  #34  
Old 03-26-2013, 03:43 PM
r0xx0r r0xx0r is offline
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Quote:
Originally Posted by kenzar [You must be logged in to view images. Log in or Register.]
Clearly you missed Ultima Online / Asheron's Call. If you think EQ PvP generated drama, imagine losing every item you have on you upon death lol.
ppl can't fathom that, Yes they honestly missed UO if they think EQ got it right, haha! Maybe they'll give the comment like- it wasn't 3d, I'll then point them to darkfall online- 3d version of UO, with a bit of morrowind thrown in there (for the most part)

full loot up to and including house looting makes UO the master of all pvp games
  #35  
Old 03-26-2013, 03:45 PM
r0xx0r r0xx0r is offline
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check out current UO emulator servers bro. uosecondage.com
  #36  
Old 03-26-2013, 03:46 PM
kenzar kenzar is offline
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Quote:
Originally Posted by Sularus Oth Mithas [You must be logged in to view images. Log in or Register.]
as I recall in the fact that changes they made to PvP areas did not effect the blue servers.
I think you are remembering wrong. Patches were not server specific, they were client specific. Regardless of the rule set of your server, we all used the same client.
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  #37  
Old 03-26-2013, 03:46 PM
Stormhowl Stormhowl is offline
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Quote:
Originally Posted by Faerie Blossom [You must be logged in to view images. Log in or Register.]
I don't understand how no other MMO has been able to replicate the emphasis on social interaction that really made EQ great :/

And the social interaction was given much more depth with the PvP facet of the game.
Two words: Power Creep. Most MMOs nowadays focus on big numbers and instant gratification. Look at a recent MMO (let's use WoW for example). Level 60, you were lucky to have found something with +16 to your two primary stats. By level 81, upon entering the new Pandaria areas, you've got gear dropping on your face with +500-600 to 2-3 stats.

And that's not counting all the other things WoW (and by extension, all WoW-clones) have done to the genre. Look at how much it simplified and streamlined a lot of processes are (NPC interactions are a few clicks; Professions are simplified point and click exercises that give you the recipe), not to mention how much focus is given to combat and "action" rather than on the RP experience. There's very few utility spells and abilities that just add flavour, and those that do fall under heavy criticism from players.

Who knows whether EverQuest Next will be an EQ clone or a WoW clone or its own experience entirely. I'd prefer the former entirely, honestly. [You must be logged in to view images. Log in or Register.]
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  #38  
Old 03-26-2013, 03:49 PM
Elmarnieh Elmarnieh is offline
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The designers stated that PVP was an afterthought.

Your opinion on the mechanics development is trumped by the people who developed the mechanics.

Thank you, come again.
  #39  
Old 03-26-2013, 03:50 PM
Sularus Oth Mithas Sularus Oth Mithas is offline
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Quote:
Originally Posted by Faerie Blossom [You must be logged in to view images. Log in or Register.]
I don't understand how no other MMO has been able to replicate the emphasis on social interaction that really made EQ great :/

And the social interaction was given much more depth with the PvP facet of the game.
I think it was given by the fact that there was no hand holding. There were no maps, if you wanted to find something you waited till some player made maps were put up on websites but you couldn't just open a game map and find it. You often asked someone for directions. If you wanted to go to another continent you took a 20 minute boat ride which offered lots of time to chat with strangers or you looked for a port, either way you're having to be social. No instances - I thought instances were a genius idea when I first saw them in WoW now I curse their existence. When you need to co-operate with others on the server to share camps and create lists for reps or make rotations for Dragons etc that all forces you to be social.

Now add PvP into that mix in the style game that EQ is and yes you have a great need to be social as well. Traveling in packs was a good idea but I also saw a lot of solo gankers back in the day.
  #40  
Old 03-26-2013, 03:52 PM
Faerie Blossom Faerie Blossom is offline
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This poor attempt at a troll thread is generating some very worthwhile replies [You must be logged in to view images. Log in or Register.]
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