#341
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Tell me Jeremy, what's wrong with giving a 1 week window every X (X can be discussed with your guild) for ALL other guilds to compete with their own (smaller) means?
You keep saying handout, when everybody else would be given a chance to down targets. I don't know how you can't see there should be competition involved in this. What exactly prevents you all to leave a small share of the targets (that you've already killed a hundred times) for everybody else, and you don't need anything from, on an emu server which goal is to allow people to relive their memories? And we're only talking non priority targets (rest are left untouched). I thought sharing toys became a much easier thing only few years after birth [You must be logged in to view images. Log in or Register.] And Sirken, I'd rather see you come here and say "I support the idea but we won't be involved" than all the negativity. I know you're doing a great job on this server as a GM, and I thank you for this, but If you've got time to come here to tell us how we should compete in a non classic raid scene environment, I'm sure you'll find time to fix the duct tape & David Copperfield exploits [You must be logged in to view images. Log in or Register.] Because this is not Everquest. Remember, the important term here is not free handout. It is sharing.
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | ||
Last edited by finalgrunt; 03-26-2013 at 04:46 AM..
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#342
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The inherent problem though, is that on live no individual character, no matter how much they raided (with the exception of some main raid tanks), was able to get every piece of gear available for that character before the next expansion released. On live there was no point in which you've "beaten Everquest". On Project 1999 it's different, when you take into account the fact that the content isn't "new" and the knowledge of how to tackle it is already there, coupled with the fact that it's been over 4 times the length of time since the next expansion was due you get a guild like TMO, who have gotten to the point where their raid force isn't just gearing their alts because their characters are maxed, they are all gearing their third and even fourth characters in certain cases with end game content gear. They have literally beaten Everquest. This isn't meant as a flame, this is simply stating cold hard facts. It has much less to do with them earning the pixels and the right to sell them and more with they have nothing better to do with their lives than continue to do such and as a result the bulk of the server's population (every single non TMO player) suffers because of it. The only "fair" fix, which won't happen because of the nature of cartain players and server management's desire to appease everyone regardless of the problems certain group(s) cause for the community, is to remove TMO from the equation entirely, they won't stop no matter what anyone says. But since that will never happen, Sirken was 100% correct, the only way to combat the top guild will be to beat them at their own game and beat the zerg rush with a bigger zerg rush. Another big reason for this is the rediculous FTE system, but pointing that out only falls on deaf ears too... | ||
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#343
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#344
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#345
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Last edited by Fountree; 03-26-2013 at 09:42 AM..
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#346
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Your entire post is based on a fact that is not true for P99 (bolded). P99 is having the exact issues you state will happen here, and yet its the server's fault? That's incredibly ungrateful. You are blaming the circumstances for your misfortune, the same claim you make against the rest of the server when you say, "no rotations, take what is yours." Hypocrite.
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Last edited by falkun; 03-26-2013 at 10:18 AM..
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#347
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Deajay can you point me to where am I blaming anyone/anything in that post? Also, Velious added a tremendous amount to the game, it's not comparable to Kunark. Yes, it will eventually be "beaten" like Kunark is now. But the server staff has left open the possibility of custom content or a reroll of P99 server. Both of these things will keep the game fresh. If you look at the population of EQMac, its a shred of that of P99s simply because there's nothing to keep hardcore players interested. I am VERY grateful for P99, and I'd appreciate it if you don't put words in my mouth and resort to calling me names for expressing my opinion.
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Last edited by Fountree; 03-26-2013 at 10:26 AM..
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#348
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god this topic is annoying
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Jeremy <TMO> - Patron Saint of Blue | ||
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#349
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You are stating "stagnation" leads to the "restless players" and "dysfunctional end-game" and "dysfunctional player-based economy". Get used to it. This server, as designed, does have and will continue to have stagnation.
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#350
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Deajay - I am used to it...I still play here don't I? And I'm not saying the server is unhealthy; we have a lot of new players coming in all of the time because of the sheer quality of the server. New players will always keep things interesting. But I do think that with a lot of these threads and unrest about the end-game and the economy, you need to look at the lack of new content in addition to guild issues (TMO/FE cockblocking others etc.) among other things. That's not a jab at the devs, they're doing a great job, it's just my stated opinion on things.
I have a feeling there's discussions in the works that will hopefully appease some of the haters out there.
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Last edited by Fountree; 03-26-2013 at 10:47 AM..
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