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#71
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#72
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I'm wondering if binding at the pots could be automated. Have a few npcs already near banks offer a 500k whatever that when turned in to an npc at pots results in a bind for said player. That being said Ill now do a 180 on it.
Personally I have thought about it since the original post and I dislike it more because it's really, really not classic. Integrity of game experience is an almost sacred, tangible piece of p1999. Throwing crazy ideas like an npc at the firepptsmto provide binds contradicts the basic premise of p1999 and creates a slippery slope. Timeline adherence is not alteration of content and the two should not be confused when discussing making changes to the game. Short version : just because velious isn't here yet and would have been in classic timelines, this does not justify changes to content in and of itself. I would prefer a casino in SH which is much, much closer to classic. The ability for the server populace to buy increases in xp for short periods of time is a fun idea but the mechanism to collect plat would be far from classic again. So, a casino offering fun items and rewards unattainable otherwise is, in my opinion a good start. | ||
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#73
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And yes, seafuries (especially the pre-nerfed ones) are the reason a lot of the plat got introduced in the market. It's just that now the amount of time spent at seafuries nets you much less in overall net value than it used to. And anything you as a GM can do to get some of the plat out of the economy is awesome in my book. Well, anything that doesn't involve stripping my character to his underwear [You must be logged in to view images. Log in or Register.]
__________________
Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | |||
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#74
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Firepot bind is overrated. No pot to Velious, and being able to bind on the fly is about as valuable to me as being bound at pots. In a lot of ways, Overthere (via hammer) is more convenient than Cabilis or DL.
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#76
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#77
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People have been wanting eq classic so long, would hate for it to once again no longer exist. The second time around will have all the fixes they made already making it even better. | |||
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#78
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#79
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#80
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First I would like to say that the p99 staff has done a great job with the server... really enjoying it.
I do think there is an excess of platinum floating around which should be addressed, as it can be quite daunting for new players with increased prices on items. Seen some great ideas in this thread, particularly the titles and guises, as this doesn't really grant players an advantage in gameplay. For those saying that these solutions are "not classic," I would like to point out that there are several things that make this server "not classic" that are mostly out of the devs hands. 1) Population-live servers had peak populations of 2500, p99 rarely gets half that. Plus who knows how many are just afk. 2) Time frame- vanilla was out for a year before kunark or so, with velious 6 months later. 3.5 years later we're still on kunark. 3) hindsight- just about everyone on p99 knows or has access to any information they need regarding best way to level, spawn mobs, shortcuts to take, etc. Back on live it took time for people to figure this stuff out. How long after kunark was released on p99 did it take for someone to get their first epic? Hours? In short, I think a non-classic solution could be appropriate, just need to be careful about what is implemented. | ||
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