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Old 07-02-2010, 12:16 PM
Halladar Halladar is offline
Aviak


Join Date: Nov 2009
Posts: 95
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Well explain it to me.

For example what purpose is served by giving halfings a 5% bonus?

What purpose is served by the sk class penalty?

I get the gist of this server. I just don't get why some think it is necessary.

For the record, I won't be playing here much. Might make an iksar, so hopefully I can play in some of the Kunark zones with a crowd the way it used to be.

Maybe not though.

But please explain things to me. Explain to me the mechanics of why these penalties are warranted in particular.

And why hybrids sucking up so much group xp is warranted. Why the need even exists for them to have to suck up so much group xp.

Think about it. You give them a penalty. This penalty pretty much only applies to one thing, the tank role in a group and warriors vs. sk/pals.

None of the hybrids, except the bard (at different times charm/swarm nerfed broken, etc) can hold a candle to any caster class at soloing (even the cleric).

So you give them a penalty. Then they level too slow, so you make it so they take more xp in a group.

And this all makes total sense.
  #2  
Old 07-02-2010, 03:17 PM
Wonton Wonton is offline
Sarnak


Join Date: Oct 2009
Location: Dallas, Texas
Posts: 414
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Quote:
Originally Posted by Halladar [You must be logged in to view images. Log in or Register.]
Well explain it to me.

For example what purpose is served by giving halfings a 5% bonus?

What purpose is served by the sk class penalty?

I get the gist of this server. I just don't get why some think it is necessary.

For the record, I won't be playing here much. Might make an iksar, so hopefully I can play in some of the Kunark zones with a crowd the way it used to be.

Maybe not though.

But please explain things to me. Explain to me the mechanics of why these penalties are warranted in particular.

And why hybrids sucking up so much group xp is warranted. Why the need even exists for them to have to suck up so much group xp.

Think about it. You give them a penalty. This penalty pretty much only applies to one thing, the tank role in a group and warriors vs. sk/pals.

None of the hybrids, except the bard (at different times charm/swarm nerfed broken, etc) can hold a candle to any caster class at soloing (even the cleric).

So you give them a penalty. Then they level too slow, so you make it so they take more xp in a group.

And this all makes total sense.
Less enter key and more completed thoughts.
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