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#171
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Have each guild publish a roster with the names numbered.
Then each week have them go to the Arena and a rep from each guild does a /rand <number of names on the roster>. The people randomly picked have to fight it out in the Arena. Winner gets choice of that raid target. Battle for each raid target scheduled for the week.
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Zeler
TZ-The Highland Army SZ-Malignant, Hate Stormhammer-Science of War The Rathe-Precision Strike R99 - 52 Necro P99 - 34 Mage | ||
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#172
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How about setting the example of sharing some of your brainstorms? | |||
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#173
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Please remain civil. You may use this thread to discuss your ideas, but the main goal is to try to get the current proposal going, and give you updates about it. You may find it lacking, but it must remain reasonable to have a chance of success. That comes from an old player on this server.
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | ||
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#174
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You ask the gms to do something and they did. Sirken gave you the best bit of advice possible but that means some guilds leadership will have to give up power and will refuse to do so. Don't expect other guilds to give up the mobs when they have lots of people to gear up when you yourself refuse to make sacrifices
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Kagok Bonemender 60 Shaman
Warok Bonebreaker 60 Warrior Team Tripod I'd rather be fishing | ||
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#175
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TMO and FE are BOTH amenable to the idea. But it needs a framework. I like the original suggestions of 1 week every 3 months, all targets EXCEPT Trak and Gods. 24-hour FTE seems too long given it's a 7 day window. I wanna say 2 hours if it's primetime or weekend, 6 hours if not. But for simplicity, 4 hours FTE across the board. Then its open to anyone, including TMO/FE. Discuss. | ||||
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#176
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You are arguing FOR variance (which is non-classic) because it BENEFITS TMO (and FE and other large guilds) while simultaneously saying mechanics that benefit smaller guilds are bad "because they don't benefit larger guilds." If you want a ruler to go by for measuring effectiveness, use the ruler this server uses for everything else: "Is it classic?" Otherwise, you've thrown out all the rulers and anything can be considered "worthy of review". Raid mechanics were created and TMO and FE grew out of those raid mechanics. Alter raid mechanics again, and guilds will adapt to amass the most amount of pixels per raider again. But variance is not classic, and arguing for it is arguing against the rest of the philosophy of the server.
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#177
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That's why they're asking permission for table scraps (1 week in 12) to fight over. Maybe the request doesn't work but its not unreasonable to ask. | |||
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#178
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Thanks slappytwotoes for the help, much appreciated!
Few points though. I don't think we can realistically expect so many mobs being open for the first rounds. FE invested a lot to reach their current position, and I don't think they're willing to open everything. We'll have to take that into account. The other point is that while on the paper TMO should be ok with it (considering how they brought endangered species, don't really have much need for most Kunark bosses, and some of them have voiced their approval), I haven't heard anything yet from their leadership. Therefore we can't yet say "it's ok". And I'd rather see something getting started, even if it means less targets than the original proposal (which was everything minus Trak & VP) than nothing. We can build from there [You must be logged in to view images. Log in or Register.]
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | ||
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#179
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All the arguments against rotations equate to the kid who hogs all the toys in the sandbox deserves to play with those toys more because he's spent all his time hogging them.
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#180
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I love this thread. Keep working at it, YOU CAN DO IT!!!! All us future raiders are cheering you on. | |||
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