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  #171  
Old 03-18-2013, 01:54 PM
Zallar Zallar is offline
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Have each guild publish a roster with the names numbered.

Then each week have them go to the Arena and a rep from each guild does a /rand <number of names on the roster>.

The people randomly picked have to fight it out in the Arena. Winner gets choice of that raid target.

Battle for each raid target scheduled for the week.
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  #172  
Old 03-18-2013, 01:55 PM
Chedduh Chedduh is offline
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Quote:
Originally Posted by slappytwotoes [You must be logged in to view images. Log in or Register.]
Unless you're the latter, kindly GTFO of this thread.
Take your own advice if you are just going to complain!

How about setting the example of sharing some of your brainstorms?
  #173  
Old 03-18-2013, 02:13 PM
finalgrunt finalgrunt is offline
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Please remain civil. You may use this thread to discuss your ideas, but the main goal is to try to get the current proposal going, and give you updates about it. You may find it lacking, but it must remain reasonable to have a chance of success. That comes from an old player on this server.
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  #174  
Old 03-18-2013, 02:18 PM
Servellious Servellious is offline
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You ask the gms to do something and they did. Sirken gave you the best bit of advice possible but that means some guilds leadership will have to give up power and will refuse to do so. Don't expect other guilds to give up the mobs when they have lots of people to gear up when you yourself refuse to make sacrifices
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  #175  
Old 03-18-2013, 02:21 PM
slappytwotoes slappytwotoes is offline
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Quote:
Originally Posted by Chedduh [You must be logged in to view images. Log in or Register.]
Take your own advice if you are just going to complain!

How about setting the example of sharing some of your brainstorms?
Quote:
Originally Posted by slappytwotoes [You must be logged in to view images. Log in or Register.]
This thread is getting derailed by Sirken's comments... no guilds need to merge.

Is TMO on board with this? CHECK (according to Tiggles)
Is FE on board with this? CHECK (according to Shinko)

We still need:

Confirm 1 week every 3 months;
Confirm the raid targets (outdoor dragons + Draco/Maestro?) or all raid targets?
Confirm timer to FTE (24 hours?);
anything else?;

Smaller guilds on board?
A-Team? CHECK (according to Lorean)
Divinity? CHECK (according to OP)
Taken? CHECK (according to Aata)
Full Circle?
Flawless?
Europa? CHECK
any other I missed?

Let's finish this checklist and see where we're at.
Here's what I'm contributing: getting the thread back on the rails.

TMO and FE are BOTH amenable to the idea. But it needs a framework.

I like the original suggestions of 1 week every 3 months, all targets EXCEPT Trak and Gods.

24-hour FTE seems too long given it's a 7 day window. I wanna say 2 hours if it's primetime or weekend, 6 hours if not. But for simplicity, 4 hours FTE across the board.
Then its open to anyone, including TMO/FE.

Discuss.
  #176  
Old 03-18-2013, 02:21 PM
falkun falkun is offline
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Quote:
Originally Posted by AenarieFenninRo [You must be logged in to view images. Log in or Register.]
THEORETICALLY... something like this could work

IN REALITY... Why would a guild like TMO or FE choose to do this? If they were limited to one mob per week, there would be no reason for guilds like them to exist. If they could only raid the mob every other week, there would be no reason for them to exist... basically something like this tolls a death knell for larger guilds, because who would be 1 of 50+ players, when they get mobs just as often being 1 of 15 players, and loot more often.
So instead you'd rather have this non-classic variance system which "basically tolls a death knell for smaller guilds, because who would be 1 of 24ish players in the same time-zone, when they never get mobs due to variance mechanics?"
You are arguing FOR variance (which is non-classic) because it BENEFITS TMO (and FE and other large guilds) while simultaneously saying mechanics that benefit smaller guilds are bad "because they don't benefit larger guilds." If you want a ruler to go by for measuring effectiveness, use the ruler this server uses for everything else: "Is it classic?" Otherwise, you've thrown out all the rulers and anything can be considered "worthy of review".

Raid mechanics were created and TMO and FE grew out of those raid mechanics. Alter raid mechanics again, and guilds will adapt to amass the most amount of pixels per raider again. But variance is not classic, and arguing for it is arguing against the rest of the philosophy of the server.
  #177  
Old 03-18-2013, 02:27 PM
slappytwotoes slappytwotoes is offline
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Quote:
Originally Posted by Servellious [You must be logged in to view images. Log in or Register.]
You ask the gms to do something and they did. Sirken gave you the best bit of advice possible but that means some guilds leadership will have to give up power and will refuse to do so. Don't expect other guilds to give up the mobs when they have lots of people to gear up when you yourself refuse to make sacrifices
Not saying other guilds besides TMO/FE deserve anything. Everyone involved is painfully aware that they don't because, you're right, they refuse to make the sacrifices.

That's why they're asking permission for table scraps (1 week in 12) to fight over.

Maybe the request doesn't work but its not unreasonable to ask.
  #178  
Old 03-18-2013, 02:29 PM
finalgrunt finalgrunt is offline
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Thanks slappytwotoes for the help, much appreciated!

Few points though. I don't think we can realistically expect so many mobs being open for the first rounds. FE invested a lot to reach their current position, and I don't think they're willing to open everything. We'll have to take that into account.
The other point is that while on the paper TMO should be ok with it (considering how they brought endangered species, don't really have much need for most Kunark bosses, and some of them have voiced their approval), I haven't heard anything yet from their leadership. Therefore we can't yet say "it's ok".
And I'd rather see something getting started, even if it means less targets than the original proposal (which was everything minus Trak & VP) than nothing. We can build from there [You must be logged in to view images. Log in or Register.]
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  #179  
Old 03-18-2013, 04:09 PM
Ravager Ravager is offline
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All the arguments against rotations equate to the kid who hogs all the toys in the sandbox deserves to play with those toys more because he's spent all his time hogging them.
  #180  
Old 03-18-2013, 04:14 PM
Lyra Lyra is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
All the arguments against rotations equate to the kid who hogs all the toys in the sandbox deserves to play with those toys more because he's spent all his time hogging them.
And posting this is not helping the situation either.

I love this thread.

Keep working at it, YOU CAN DO IT!!!!

All us future raiders are cheering you on.
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